Concept of the game is set on well established principals of strategy such as production of war machinery, upgrading of its tech-level while on the other hand it offers new possibilities and intensive game experience to beginners as well as hardcore players. In our project we try to bring new features to the strategy gaming and avoid the traditional approach of accumulating resources and buying stuff for it. Instead concentrating action to one site on the map we spread it simultaneously across whole area. We also tried to avoid unnecessary display of blood by using warmachines instead of human units in our game thus making it suitable for wide audience of players. We didn't want to come with another C&C-like clone. To sum it up our goal was to differ from average strategies and offer players new approach to their favorite genre.
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