Metal Gear Remake packshot image
UPDATE: The Metal Gear Remake was a fan-made project which was cancelled by MGS publisher Konami. The year is 1995, 200 miles north of Galzburg, South Africa. Here, an armed forces nation calling itself "Outer Heaven" had declared itself an independent nation. What caught the eyes of the rest of the world was the rumor that a new type of weapon was under construction here. To remedy the situation, a special forces unit named "Fox-Hound" under the command of Big Boss, named the greatest warrior who ever lived, was called upon. Big Boss sent the unit's best man- Gray Fox, the codename "Fox", being given to the best member in the unit. However after a while, Gray Fox stopped reporting in, his last message being simply "Metal Gear.." Under increasing pressure, Big Boss sent another member of the unit, the newly appointed Solid Snake.
Metal Gear Remake GPU Frames Per Second Chart

Our objective is to build an accurate Metal Gear Remake frame rate chart that lets PC gamers select from any Nvidia or AMD graphics card series. In this beta feature we provide Metal Gear Remake FPS data, displayed based on a default screen resolution of 1080p.

Premium members can adjust the charts game graphics settings and select multiple graphics card series for frame rate comparison. For example, if you want to quickly compare frame rates for Metal Gear Remake between AMD Radeon RX-500 Series versus FPS for Nvidia’s GeForce 20 Series, then you can see those results displayed below.

Metal Gear Remake Frame Rate Chart Options
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Metal Gear Remake User Submitted Frame Per Second Results

Our next development is focused on incorporating our bespoke machine learning code that continues to enhance these Metal Gear Remake frames per second results as more and more of you (PC gamers) submit your own frame rates. Submitted frame rates will automatically be processed, removing anomalies and building increasingly reliable game FPS from all the good data until the performance graph above is pinpoint accurate. The more benchmarks you submit, the more confident we can be in the FPS prediction data across all games and hardware.

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