Myth: The Fallen Lords packshot image
Myth is a real-time tactics game, meaning that unlike the gameplay of real-time strategy games, the player does not have to worry about resource micromanagement and the gradual building up of their army; each level begins with the player's army already assembled and ready to go into combat straight away. Also unlike real-time strategy games, where the emphasis tends to be on producing as many soldiers as possible, in Myth, it is possible for a skilled player to defeat a much larger force with few or no casualties through strategic play. This is largely due to the advanced physics engine the game employs, as physically modelled environments, unit interactions, and diverse unit behaviours combine to create a gameplay experience in which realistic battlefield interactions can and do occur. Credit of Wikipedia
Myth: The Fallen Lords GPU Frames Per Second Chart

Our objective is to build an accurate Myth: The Fallen Lords frame rate chart that lets PC gamers select from any Nvidia or AMD graphics card series. In this beta feature we provide Myth: The Fallen Lords FPS data, displayed based on a default screen resolution of 1080p.

Premium members can adjust the charts game graphics settings and select multiple graphics card series for frame rate comparison. For example, if you want to quickly compare frame rates for Myth: The Fallen Lords between AMD Radeon RX-500 Series versus FPS for Nvidia’s GeForce 20 Series, then you can see those results displayed below.

Myth: The Fallen Lords Frame Rate Chart Options
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Myth: The Fallen Lords User Submitted Frame Per Second Results

Our next development is focused on incorporating our bespoke machine learning code that continues to enhance these Myth: The Fallen Lords frames per second results as more and more of you (PC gamers) submit your own frame rates. Submitted frame rates will automatically be processed, removing anomalies and building increasingly reliable game FPS from all the good data until the performance graph above is pinpoint accurate. The more benchmarks you submit, the more confident we can be in the FPS prediction data across all games and hardware.

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