A fangame sequel to the classic fps rpg System shock from 1994 made using rpgmaker xp and first person labyrinth explorer. I am trying my best to recreate the gameplay of the original system shock minus the mouse interface. The game will be non-linear and consist of 8 large levels each with there own theme and enemies every room will contain tons of items to pickup including audio recordings left by long dead crew members weapons, ammo and psionic enhancement modules which grant the player new attacks or access to otherwise unreachable areas. also throughout the space station you will find computer terminals which allow the player the access into Cyberspace where you must fight SHODAN's security programs and collect Data which will help you in the real world.
System Shock Trinity System Requirements
27 Jan 2015 - Specs reviewed
OS: Win Xp 32
Processor: Intel Pentium 4 1.8GHz / AMD Athlon XP 1700+
Graphics: AMD Radeon X600 Series or NVIDIA GeForce 210
PC System Analysis For System Shock Trinity Requirements
Your PC will need a graphics card thats as powerful as a GeForce GT 340/Radeon X1900 GT and it should be paired with either a Athlon 64 X2 Dual Core 4200+/Core 2 Duo E4400 2.0GHz CPU to match the System Shock Trinity recommended system specs. This PC setup will deliver 60 Frames Per Second on High graphics settings on 1080p monitor resolution. Also your PC needs 2 GB RAM to meet the rec specs and run at 60 frames. You should also have 1 GB system memory for min specs.