You play as ship commander controlling 3 different battle ships on intense battle. Unlike other strategic game that mostly focus on economy to build an army, this game apparently offers what actually happen on real modern naval war. Everything in this game is based on current technology/application, i.e. how you navigate the ocean, how you detect the targets, how you engage a targets and how you avoid such kind of attack from your enemy. Complete with its Warning System and Countermeasure, just like the way its work, which apparently hard to seen on any similar games that exist on the market. This game is a challenge how far I can go with my ability developing such complex game but easy to play by any audiences. Blue represent your ships | Red represent enemy ships | Black represent unknown ships. On top all ships within radar range are the Targeting UI which displays health bar. Other ships out of effective radar range will be unknown.
Gunner Fury System Requirements
3 Feb 2015 - Specs reviewed
OS: Win Xp 32
Processor: Intel Pentium 4 1.8GHz / AMD Athlon XP 1700+
Graphics: AMD Radeon X600 Series or NVIDIA GeForce 210
You need a Core 2 Duo E4400 2.0GHz or Athlon 64 X2 Dual Core 4200+ processor coupled with a GeForce GT 340 to run Gunner Fury system requirements at recommended. You can expect to get around 60FPS at 1080p screen res on high graphics settings with this hardware. Also your PC needs 2 GB RAM to meet the rec specs and run at 60 frames. System memory for min is 1 GB.