Gameplay (Slide, Chasing, Swerve, Lob, Ball stealing)
A simple video presenting ball dribbling, AI that chases a ball carrier, performs slides and tries to steal the ball. Also featuring ball swerving with slow motion, where a player can precisely adjust kick direction and swerve amount.
Ball swerve can be applied by holding a button responsible for shooting. Slow motion activates (bullet time) and ball trajectory is displayed as a straight line. This line can be bended using dedicated buttons.
This manoeuvre is not fair play at all in this game! Hitting another player will make him fall to the ground, which is nice (unless someone does this to you), but a rolling ball still needs to be caught.