Finally after 4 long months, it is time for volume 6 of my video development blog series following development of Besus: Journey for Vitality! Implementations and updates covered in this video include: True analog controls Jump height based on how long the jump button is held down Special enemy abilities, respawns, and “death’s” Preventing the player from continually running in to a wall Crushers and spike traps Player launcher (on a spline) and shooting from a cannon New pickup to increase maximum (total) health Level Two progress and the sidescroll area within Overhaul of Kart racing mechanics and physics New “ball rolling” side-game mechanics implemented The game is a (collect-a-thon) made using the Unity engine.
Besus: Journey for Vitality System Requirements
9 Feb 2015 - Specs reviewed
OS: Win Xp 32
Processor: Intel Pentium 4 1.8GHz / AMD Athlon XP 1700+
Graphics: AMD Radeon X600 Series or NVIDIA GeForce 210
PC System Analysis For Besus: Journey for Vitality Requirements
Besus: Journey for Vitality requires at least a Radeon X1900 GT or GeForce GT 340 to meet recommended requirements running on high graphics setting, with 1080p resolution. This hardware should achieve 60FPS. Also your PC needs 2 GB RAM to meet the rec specs and run at 60 frames.