Rise & Fall: Civilizations At War packshot image
Rise and Fall: Civilizations at War is a real-time strategy game developed by both Stainless Steel Studios and Midway Games; it was released on June 12, 2006.The game incorporates segments of both third-person and first-person shooter gameplay, by allowing the player to temporarily control a "hero".Rise and Fall is based in the first millennium BC,and features four playable civilizations: Persia, Greece, Egypt, and Rome.The game includes over eighty civilization-unique military units, as well as eight "hero" units—of which only one may be purchased during a game.In Rise and Fall, there are two campaigns: one follows the conquests of Alexander the Great; and the other, the fictional liberation of Egypt by Cleopatra.
Rise & Fall: Civilizations At War GPU Performance Comparison Graph

Rise & Fall: Civilizations At War GPU Analysis
Comparing Rise & Fall: Civilizations At War PC system requirements to all GPUs shows that Rise & Fall: Civilizations At War is going to need a graphics card that is capable of DX 10 or OpenGL 3.3.

To get the best visual graphical experience on Rise & Fall: Civilizations At War, aim to have a GPU that has at least 1.536 GB GPU RAM.

Most bottom end graphics cards currently available today, will probably allow you to play Rise & Fall: Civilizations At War

We are advised that 13 year old graphics cards should be able to run Rise & Fall: Civilizations At War , but there could be a few exceptions to this rule.

Note that most games do not officially support laptop graphics cards, but nowadays many laptop graphics solutions are capable of running modern games. Whether desktop graphics cards or laptop, try searching for your graphics card to compare against the Rise & Fall: Civilizations At War graphics card requirements chart below.