A.V. started as the final capstone project of two RIT Game Design and Development Graduate Students, Preston Johnson and Doug Lynn in late August 2013. The duo quickly gained support with their unique stealth puzzle music game and its "Sound To Light" game mechanic. Over the coming months the little prototype gained traction and even won an award for Best Sensory Experience during the RPI 2014 GameFest. The academic goals of the project were completed in May 2014 and the project was moved to be full production
A.V. requires at least a Radeon X1900 GT or GeForce GT 340 to meet recommended requirements running on high graphics setting, with 1080p resolution. This hardware should achieve 60FPS. You should also have 2 GB system memory. This means you will require a 9 year old PC to play smoothly.