Wrath of The Goliaths: Dinosaurs packshot image
Wrath Of The Goliaths: Dinosaurs is a hunting game, set in a future where plants have took over the planet and hunters have to go through intense military type training in order to gain access to the hunting grounds.* The game will features many huntable and unlockable dinosaurs, from Apatosaurus to Tyrannosaurus Rex. The hunter has access to military weapons in order to control the population of the dinosaurs. To begin hunting, the player will use their "perma-money", currency you earn with each kill and depending on the size of the animal, you get more or less. This money is then used as credit, it is your spending limit, but you will have the same amount of money next time you go hunting. Each dinosaur costs a certain amount of currency, and you can not hunt if you go over the budget Death surrounds you as you go hunting through various levels throughout the game, from a crocodilian like monster, to a towering beast w
Wrath of The Goliaths: Dinosaurs GPU Frames Per Second Chart

Our objective is to build an accurate Wrath of The Goliaths: Dinosaurs frame rate chart that lets PC gamers select from any Nvidia or AMD graphics card series. In this beta feature we provide Wrath of The Goliaths: Dinosaurs FPS data, displayed based on a default screen resolution of 1080p.

Premium members can adjust the charts game graphics settings and select multiple graphics card series for frame rate comparison. For example, if you want to quickly compare frame rates for Wrath of The Goliaths: Dinosaurs between AMD Radeon RX-500 Series versus FPS for Nvidia’s GeForce 20 Series, then you can see those results displayed below.

Wrath of The Goliaths: Dinosaurs Frame Rate Chart Options
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Wrath of The Goliaths: Dinosaurs User Submitted Frame Per Second Results

Our next development is focused on incorporating our bespoke machine learning code that continues to enhance these Wrath of The Goliaths: Dinosaurs frames per second results as more and more of you (PC gamers) submit your own frame rates. Submitted frame rates will automatically be processed, removing anomalies and building increasingly reliable game FPS from all the good data until the performance graph above is pinpoint accurate. The more benchmarks you submit, the more confident we can be in the FPS prediction data across all games and hardware.

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