Zombie Kill of The Week: Reborn packshot image
The past
Santeri "REllU" Relander, the founder of Still Running, has been a hobbyist indie game developer since 2005, and has been passionate against game developing ever since. In 2010, the original Zombie Kill of the Week was born, and it was the most succesful of REllU's games. In 2012, REllU unofficially joined Panic Art's Studios, to bring ZKW for mobile platforms. ZKW was released for Android in 2013, breaking over 100 000 downloads in less than a week. In 2014 though, CEO of Panic Art's Studios decided to stop supporting (and publishing) ZKW, since it wasn't making enough profit. But this wasn't the end of the story. ZKW-Reborn was starting to take a shape, and REllU founded a company on his own. Still Running was born, and ZKW-Reborn finally saw a daylight after nine months.
Zombie Kill of The Week: Reborn GPU Performance Comparison Graph

Zombie Kill of The Week: Reborn GPU Analysis
Comparing Zombie Kill of The Week: Reborn PC system requirements to all GPUs shows that Zombie Kill of The Week: Reborn is going to need a graphics card that is capable of .

To get the best visual graphical experience on Zombie Kill of The Week: Reborn, aim to have a GPU that has at least MB GPU RAM.

Most bottom end graphics cards currently available today, will probably allow you to play Zombie Kill of The Week: Reborn

We are advised that -50 year old graphics cards should be able to run Zombie Kill of The Week: Reborn , but there could be a few exceptions to this rule.

Note that most games do not officially support laptop graphics cards, but nowadays many laptop graphics solutions are capable of running modern games. Whether desktop graphics cards or laptop, try searching for your graphics card to compare against the Zombie Kill of The Week: Reborn graphics card requirements chart below.