Zombie Kill of The Week: Reborn System Requirements

The pastSanteri "REllU" Relander, the founder of Still Running, has been a hobbyist indie game developer since 2005, and has been passionate against game developing ever since. In 2010, the original Zombie Kill of the Week was born, and it was the most succesful of REllU's games. In 2012, REllU unofficially joined Panic Art's Studios, to bring ZKW for mobile platforms. ZKW was released for Android in 2013, breaking over 100 000 downloads in less than a week. In 2014 though, CEO of Panic Art's Studios decided to stop supporting (and publishing) ZKW, since it wasn't making enough profit. But this wasn't the end of the story. ZKW-Reborn was starting to take a shape, and REllU founded a company on his own. Still Running was born, and ZKW-Reborn finally saw a daylight after nine months.
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How well optimised is Zombie Kill of The Week: Reborn for PC? 10
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Where does Zombie Kill of The Week: Reborn rank in the list of the most demanding games?
Genres: Shooter
Zombie Kill of The Week: Reborn has been added to Game-Debate but does not currently have the Zombie Kill of The Week: Reborn system requirements.
If the game is less than 3 years old and you know what the system requirements are then please send them through to Felix and we will get them updated. Where possible, also send a link to the source of the system requirements to help us validate the information.

Zombie Kill of The Week: Reborn System Requirements

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Recommended
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DirectX
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Zombie Kill of The Week: Reborn PC Release Date:

13 Mar 2015

Alternative Game Tags: ZombieKillofTheWeekReborn, Zombie Kill of The Week Reborn, Zombie Kill of The Week: Reborn requirements, Zombie Kill of The Week: Reborn Graphics comparison

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