Flight Unlimited II is a 1997 flight simulator video game developed by Looking Glass Studios and published by Eidos Interactive. The sequel to Flight Unlimited, it eschews its precessor's focus on aerobatics in favor of general aviation. Photo-realistic 3D mesh terrain, real-time air traffic control communications and a large amount of non-player-controlled air traffic are used to create a realistic flight environment. A series of flight lessons covers basic flight manoeuvres. Support for IFR flying and approach vectoring is included. Flight challenges provide "missions".
Flight Unlimited II is a 1997 flight simulator video game developed by Looking Glass Studios and published by Eidos Interactive. The sequel to Flight Unlimited, it eschews its precessor's focus on aerobatics in favor of general aviation. Photo-realistic 3D mesh terrain, real-time air traffic control communications and a large amount of non-player-controlled air traffic are used to create a realistic flight environment. A series of flight lessons covers basic flight manoeuvres. Support for IFR flying and approach vectoring is included. Flight challenges provide "missions".
Flight Unlimited II has been added to Game-Debate but does not currently have the Flight Unlimited II system requirements. If the game is less than 3 years old and you know what the system requirements are then please send them through to Felix and we will get them updated. Where possible, also send a link to the source of the system requirements to help us validate the information.
Flight Unlimited II PC Release Date:
12 Dec 1997
Alternative Game Tags: FlightUnlimitedII, Flight Unlimited II, Flight Unlimited II requirements
Flight Unlimited II vs Avg. AAA Game System Requirements
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