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Cities in Motion: US Cities PC
Cities_in_Motion:_US_Cities
FPS System Benchmark
200+ FPS
High
Graphics Card
  • Release Date
    EU/UK:Jan-17-2012
    US:Jan-17-2012
  • Theme
  • 10
    Cities in Motion: US Cities is excellently optimized
    according to (1) user reviews
    Positive Negative optimization

    Why not write a brief review about how well Cities in Motion: US Cities ran on your hardware?
Console System Analysis for Cities in Motion: US Cities
Paradox Interactive and Colossal Order are taking its innovative transportation-sim game, Cities in Motion, on a coast-to-coast tour of the United States. In Cities in Motion: U.S. Cities, an expansion pack coming out the 17th of January, two iconic American locations will join the mix, allowing players to challenge their civic planning skills in both San Francisco and New York.Both cities will be available to play in campaign and sandbox mode, and will include new vehicles, new transportation types, and plenty of new American buildings, landmarks, and commuters.

PC Cities in Motion: US Cities User Scores
Cities in Motion: US Cities System Requirements
Intel CPU
AMD CPU
Nvidia Graphics Card
AMD Graphics Card
VRAM
RAM
OS
Direct X
HDD Space
GD Verdict
Minimum Requirements
512 MB
GD VRAM hardware score: 2
1 GB
GD RAM hardware score: 1
Win Xp 32
DX 9
500 MB
Recommended Requirements
256 MB
GD VRAM hardware score: 1
2 GB
GD RAM hardware score: 2
Win Xp 32
DX 9
500 MB
Average Frames Per Second
Low Setting
Premium Only FPS
Medium Setting
Premium Only FPS
High Setting
Premium Only FPS
Ultra Setting
Premium Only FPS
Cost Per Frame
Can I run Cities in Motion: US Cities
CPU Please select a processor
GPUPlease select a graphics solution
Cities in Motion: US Cities vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
454%
Graphics Card
968%
RAM
11GB
450%
VS
VS
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