Sonic the Hedgehog 4: Episode II packshot image
Sonic the Hedgehog 4: Episode II is a 2-D platformer for next-gen consoles, and marks the 2nd episode of Sonic the Hedgehog 4 and is currently under early development. It was announced saying it will have new zones and bosses and many other things we haven't seen before plus it was said that thanks to the sales of Sonic the Hedgehog 4: Episode I the game will likely have a bigger budget. It is tied into Sonic CD in an unknown way, but Sonic CD is defined as the game's spiritual prequel. There will also be a new physics system in the game since Ken Balough said fans gave bad reviews over the physics in Sonic the Hedgehog 4: Episode I as well as a brand new graphics engine. Additionally, Tails will return as a playable character.
Sonic the Hedgehog 4: Episode II GPU Performance Comparison Graph

Sonic the Hedgehog 4: Episode II GPU Analysis
Comparing Sonic the Hedgehog 4: Episode II PC system requirements to all GPUs shows that Sonic the Hedgehog 4: Episode II is going to need a graphics card that is capable of DX 9 or OpenGL 2.1.

Sonic the Hedgehog 4: Episode II makes use of DX11.00 so a GPU with that capability could benefit from enhanced visuals.

To get the best visual graphical experience on Sonic the Hedgehog 4: Episode II, aim to have a GPU that has at least 512 MB GPU RAM.

Most bottom end graphics cards currently available today, will probably allow you to play Sonic the Hedgehog 4: Episode II

We are advised that 12 year old graphics cards should be able to run Sonic the Hedgehog 4: Episode II , but there could be a few exceptions to this rule.

Note that most games do not officially support laptop graphics cards, but nowadays many laptop graphics solutions are capable of running modern games. Whether desktop graphics cards or laptop, try searching for your graphics card to compare against the Sonic the Hedgehog 4: Episode II graphics card requirements chart below.