Meridian 59 packshot image
Meridian 59, the first commercial, 3D massively multiplayer game, was developed by Archetype Interactive and published in September 1996 by 3DO. Although Meridian arguably holds the title as the first realtime three dimensional online role-playing game, it lacks some features of its modern successors. For instance, the ability to jump was not implemented as a function of character input.Meridian 59 is a typical sword and sorcery setting where adventurers go out and fight monsters.[2] In the game, there are few NPCs, with most of them static and unchanging. Most of the focus is on the activities of the players as they fight against the monsters in the land.
Meridian 59 System Requirements
Meridian 59, the first commercial, 3D massively multiplayer game, was developed by Archetype Interactive and published in September 1996 by 3DO. Although Meridian arguably holds the title as the first realtime three dimensional online role-playing game, it lacks some features of its modern successors. For instance, the ability to jump was not implemented as a function of character input.Meridian 59 is a typical sword and sorcery setting where adventurers go out and fight monsters.[2] In the game, there are few NPCs, with most of them static and unchanging. Most of the focus is on the activities of the players as they fight against the monsters in the land.
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Official requirements released
Meridian 59 has been added to Game-Debate but does not currently have the Meridian 59 system requirements.
If the game is less than 3 years old and you know what the system requirements are then please send them through to Felix and we will get them updated. Where possible, also send a link to the source of the system requirements to help us validate the information.

Meridian 59 PC Release Date: 26 Sep 1996

Alternative Game Tags: Meridian59, Meridian 59, Meridian 59 requirements, Meridian 59 Graphics comparison
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