Sid Meiers Civilization Revolution Xbox 360
Sid_Meiers_Civilization_Revolution
  • Release Date
    EU/UK:Jun-13-2008
    US:Jun-13-2008
    AU:Jun-13-2008
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  • 10
    Sid Meiers Civilization Revolution is excellently optimized
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Console System Analysis for Sid Meiers Civilization Revolution
The main game of Civilization Revolution begins in 4000 BC, with a lone settler in the middle of a little-explored region. That settler has the capability to found a city, which, depending on its specific mix of geographical surroundings, begins harvesting food (for the continued growth of the city), production (for the creation of units and buildings), and trade (that can be then turned into either research points or wealth). In the early stages of the game, you will encounter uncivilized villages consisting of primitives such as barbarians and friendly villages. Over time, further settlers can be created, forming new cities; buildings can be built to improve each city's overall productivity; military units can be formed, focusing either on defense, offense, or exploration; technologies can be researched, allowing for newer buildings and units; etc.

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