Donald Duck: Goin Quackers packshot image
Goin' Quackers's gameplay is very similar to that of Crash Bandicoot, and requires the player to move through various settings in 24 levels in 4 warp rooms. The 4 level themes are a forest theme, a city theme (presumably Duckburg), a haunted house theme, and an Ancient Egyptian/Aztec temple. Donald Duck has to dodge various enemies and obstacles throughout the levels and defeat bosses at the end of each warp room. There are also bonus levels where Donald Duck has to outrun a bear, a car, a dismembered hand, and a Moai statue, respectively. The viewpoint of the levels change from a 2D side-scrolling perspective to a 3D perspective. Re-doing the levels in order to defeat Gladstone's time in same, gives the player advantages in the game.
Donald Duck: Goin Quackers GPU Frames Per Second Chart

Our objective is to build an accurate Donald Duck: Goin Quackers frame rate chart that lets PC gamers select from any Nvidia or AMD graphics card series. In this beta feature we provide Donald Duck: Goin Quackers FPS data, displayed based on a default screen resolution of 1080p.

Premium members can adjust the charts game graphics settings and select multiple graphics card series for frame rate comparison. For example, if you want to quickly compare frame rates for Donald Duck: Goin Quackers between AMD Radeon RX-500 Series versus FPS for Nvidia’s GeForce 20 Series, then you can see those results displayed below.

Donald Duck: Goin Quackers Frame Rate Chart Options
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Donald Duck: Goin Quackers User Submitted Frame Per Second Results

Our next development is focused on incorporating our bespoke machine learning code that continues to enhance these Donald Duck: Goin Quackers frames per second results as more and more of you (PC gamers) submit your own frame rates. Submitted frame rates will automatically be processed, removing anomalies and building increasingly reliable game FPS from all the good data until the performance graph above is pinpoint accurate. The more benchmarks you submit, the more confident we can be in the FPS prediction data across all games and hardware.

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