Goin' Quackers's gameplay is very similar to that of Crash Bandicoot, and requires the player to move through various settings in 24 levels in 4 warp rooms. The 4 level themes are a forest theme, a city theme (presumably Duckburg), a haunted house theme, and an Ancient Egyptian/Aztec temple. Donald Duck has to dodge various enemies and obstacles throughout the levels and defeat bosses at the end of each warp room. There are also bonus levels where Donald Duck has to outrun a bear, a car, a dismembered hand, and a Moai statue, respectively. The viewpoint of the levels change from a 2D side-scrolling perspective to a 3D perspective. Re-doing the levels in order to defeat Gladstone's time in same, gives the player advantages in the game.
Donald Duck: Goin Quackers System Requirements
30 Jul 2012 - Specs reviewed
OS: Win 98
Processor: Intel Pentium III 1133MHz / AMD Athlon MP
PC System Analysis For Donald Duck: Goin Quackers Requirements
Donald Duck: Goin Quackers requires a Radeon 7000 64mb graphics card with a Pentium III 1133MHz or Athlon MP processor to reach the recommended specs, achieving high graphics setting on 1080p. 64 MB will also be needed to achieve the Donald Duck: Goin Quackers rec specs and get 60FPS. Minimum RAM requirements are 32 MB system memory. Another thing to consider is the DirectX capability of your GPU. Donald Duck: Goin Quackers needs a GPU capable of running DirectX 8. We suggest a 20 year old PC to play smoothly.