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Donald Duck: Goin Quackers PlayStation 3
Donald_Duck:_Goin_Quackers
FPS System Benchmark
200+ FPS
High
Graphics Card
  • Release Date
    EU/UK:Oct-19-2000
    US:Oct-19-2000
    AU:Oct-19-2000
  • Genre
    Theme
  • 0
    Donald Duck: Goin Quackers is terribly optimized
    according to (0) user reviews
    Positive Negative optimization

    Why not write a brief review about how well Donald Duck: Goin Quackers ran on your hardware?
Console System Analysis for Donald Duck: Goin Quackers
Goin' Quackers's gameplay is very similar to that of Crash Bandicoot, and requires the player to move through various settings in 24 levels in 4 warp rooms. The 4 level themes are a forest theme, a city theme (presumably Duckburg), a haunted house theme, and an Ancient Egyptian/Aztec temple. Donald Duck has to dodge various enemies and obstacles throughout the levels and defeat bosses at the end of each warp room. There are also bonus levels where Donald Duck has to outrun a bear, a car, a dismembered hand, and a Moai statue, respectively. The viewpoint of the levels change from a 2D side-scrolling perspective to a 3D perspective. Re-doing the levels in order to defeat Gladstone's time in same, gives the player advantages in the game.

Donald Duck: Goin Quackers User Scores
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Donald Duck: Goin Quackers vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
4870%
Graphics Card
26567%
RAM
11GB
17088%
VS
VS
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