Everybody's Gone to the Rapture is an open-world, pure story game. We see it as the natural follow-on to Dear Esther. Rather than a linear environment, the whole games takes place in one large world. We're experimenting with dynamic, adaptive storytelling and audio as the backbone for the game, and re-introducing more interactive elements to the experience. We're currently working in CryEngine3, and at the moment are finalising the world design and gameplay elements, ready to start detailing up the world and creating the large number of audio assets it will require. The story is still very much in development, but the key concept is this: many games set their action in a post-apocalpytic world. We want to try and create a game that takes place at the moment of apocalypse itself. What happens when time ceases to exist, when the world becomes empty. How do normal people respond to the end of the world itself?
Everybodys Gone to the Rapture System Requirements
PC System Analysis For Everybodys Gone to the Rapture Requirements
Everybodys Gone to the Rapture requires a Radeon HD 7970 graphics card with a Core i7-4770S 4-Core 3.1GHz or FX-8320 processor to reach the recommended specs, achieving high graphics setting on 1080p. System memory required for Everybodys Gone to the Rapture is 8 GB performance memory. Taking a look at the min reqs you will require a Radeon HD 6850 graphics card with a Core i5-4570T 2.9GHz or FX-6100 processor to reach the minimum Everybodys Gone to the Rapture specs, run on low graphics setting and 720p. Minimum RAM requirements are 4 GB system memory. Recommended needs around a 6 year old PC to run.