Heroes of Might and Magic IV: Winds of War System Requirements

The second expansion pack for Heroes of Might and Magic IV, Winds of War, was made available on the 25th of February, 2003. It does not change the basic elements of the game at all, and is quite similar to its predecessor in terms of content. This was the last game made by the now defunct New World Computing, spearheaded by Jon Van Caneghem himself and Christian Vanover. Another worthy effort by a severely reduced workforce,made more difficult by the faltering status of 3D0. The players assumes a similar role in the Winds of War Campaigns as they did in The Gathering Storm. Instead of a mutual villain, there is a mutual goal among five heroes - to control the kingdom of Channon by capturing its capital city, Rylos. Each Hero has different motives for desiring control of Channon, and hail from 5 different areas, correlated to 5 alignments, Chaos, Death, Might, Nature and Death.
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How well optimised is Heroes of Might and Magic IV: Winds of War for PC? 10
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Where does Heroes of Might and Magic IV: Winds of War rank in the list of the most demanding games?
Genres: Strategy
Heroes of Might and Magic IV: Winds of War has been added to Game-Debate but does not currently have the Heroes of Might and Magic IV: Winds of War system requirements.
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Heroes of Might and Magic IV: Winds of War System Requirements

Minimum
Recommended
Processor
VRAM
RAM
OS
DirectX
HDD Space

Heroes of Might and Magic IV: Winds of War PC Release Date:

25 Feb 2003

Alternative Game Tags: HeroesofMightandMagicIVWindsofWar, Heroes of Might and Magic IV Winds of War, Heroes of Might and Magic IV: Winds of War requirements, Heroes of Might and Magic IV: Winds of War Graphics comparison

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