Max Payne 3: Painful Memories DLC packshot image
Inspired by the grisly shootouts from Max’s past, the Painful Memories Pack will bring four new maps and much more to Max Payne 3 Multiplayer this December.
Revisit the subway bloodbath from the original Max Payne in the Roscoe Street Subway map. Flashback to the dingy Hoboken watering hole at Marty’s Bar, open fire on the posh Branco family yacht in Shoot First and wage Gang Wars at Canal De Panamá. The Painful Memories Pack also includes the IMG 5.56 and UAR-21 assault rifles, new avatars, items and the Hangover Burst, which causes enemies to respawn with blurred vision, reduced stamina and health.

Check out the first screens from this pack below, which will be available on December 4th for 800 Microsoft Points on Xbox LIVE and $9.99 on PlayStation Network and PC (Rockstar Pass owners will receive this content at no additional charge).
Max Payne 3: Painful Memories DLC GPU Frames Per Second Chart

Our objective is to build an accurate Max Payne 3: Painful Memories DLC frame rate chart that lets PC gamers select from any Nvidia or AMD graphics card series. In this beta feature we provide Max Payne 3: Painful Memories DLC FPS data, displayed based on a default screen resolution of 1080p.

Premium members can adjust the charts game graphics settings and select multiple graphics card series for frame rate comparison. For example, if you want to quickly compare frame rates for Max Payne 3: Painful Memories DLC between AMD Radeon RX-500 Series versus FPS for Nvidia’s GeForce 20 Series, then you can see those results displayed below.

Max Payne 3: Painful Memories DLC Frame Rate Chart Options
Select a Graphics Card Model To Compare
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Max Payne 3: Painful Memories DLC User Submitted Frame Per Second Results

Our next development is focused on incorporating our bespoke machine learning code that continues to enhance these Max Payne 3: Painful Memories DLC frames per second results as more and more of you (PC gamers) submit your own frame rates. Submitted frame rates will automatically be processed, removing anomalies and building increasingly reliable game FPS from all the good data until the performance graph above is pinpoint accurate. The more benchmarks you submit, the more confident we can be in the FPS prediction data across all games and hardware.

Filter Options
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Width: 1920
Height: 1200
FPS
90
Width: 1920
Height: 1080
FPS
60