A Slower Speed of Light is a first-person game prototype in which players navigate a 3D space while picking up orbs that reduce the speed of light in increments. Custom-built, open-source relativistic graphics code allows the speed of light in the game to approach the player’s own maximum walking speed. Visual effects of special relativity gradually become apparent to the player, increasing the challenge of gameplay. These effects, rendered in realtime to vertex accuracy, include the Doppler effect (red- and blue-shifting of visible light, and the shifting of infrared and ultraviolet light into the visible spectrum); the searchlight effect (increased brightness in the direction of travel); time dilation (differences in the perceived passage of time from the player and the outside world); Lorentz transformation (warping of space at near-light speeds); and the runtime effect.
PC System Analysis For A Slower Speed of Light Requirements
A Slower Speed of Light requires at least a Radeon HD 4850 or GeForce 9600 GT 1GB to meet recommended requirements running on high graphics setting, with 1080p resolution. This hardware should achieve 60FPS. 8 GB will also be needed to achieve the A Slower Speed of Light rec specs and get 60FPS. You will require a DirectX 10 GPU. We suggest a 12 year old PC to play smoothly.