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Enemy Territory: Quake Wars PC
Enemy_Territory:_Quake_Wars
FPS System Benchmark
200+ FPS
High
Graphics Card
  • Release Date
    EU/UK:Sep-28-2007
    US:Oct-02-2007
  • Theme
  • 5
    Enemy Territory: Quake Wars is poorly optimized
    according to (2) user reviews
    Positive Negative optimization

    Why not write a brief review about how well Enemy Territory: Quake Wars ran on your hardware?
Console System Analysis for Enemy Territory: Quake Wars
Quake Wars is a class-based, objective focused, team-oriented game. Teams are based on human (GDF) and alien (Strogg) technology. While the teams are asymmetrical, both sides have the same basic weapons and tools to complete objectives. Unlike other team-based online games (such as the Battlefield series), the gameplay is much more focused on one or two main objectives at once, rather than spread all over the combat area. This allows for much more focused and intense combat situations, similar to the original Unreal Tournament assault mode.

PC Enemy Territory: Quake Wars User Scores
Enemy Territory: Quake Wars System Requirements
Intel CPU
AMD CPU
Nvidia Graphics Card
AMD Graphics Card
VRAM
RAM
OS
Direct X
HDD Space
GD Verdict
Average Frames Per Second
Low Setting
Premium Only FPS
Medium Setting
Premium Only FPS
High Setting
Premium Only FPS
Ultra Setting
Premium Only FPS
Cost Per Frame
Can I run Enemy Territory: Quake Wars
CPU Please select a processor
GPUPlease select a graphics solution
Enemy Territory: Quake Wars vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
2914%
Graphics Card
8287%
RAM
11GB
2048%
VS
VS
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