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Cities XL Platinum PC
Cities_XL_Platinum
FPS System Benchmark
200+ FPS
High
Graphics Card
  • Release Date
    EU/UK:Feb-06-2013
    US:Feb-06-2013
    AU:Feb-06-2013
  • Genre
    Theme
  • 10
    Cities XL Platinum is excellently optimized
    according to (1) user reviews
    Positive Negative optimization

    Why not write a brief review about how well Cities XL Platinum ran on your hardware?
Console System Analysis for Cities XL Platinum
Cities XL (formerly Cities Unlimited) is a city-building computer game developed by Monte Cristo, which has prior development experience in City Life. It was originally scheduled for release in the first quarter of 2009, but was eventually released on October 8, 2009.The game allowed players to play online and interact with others on massive persistent planets, and to work together by trading resources or building blueprints in order to satisfy the needs of city inhabitants. However, on March 8, 2010 the online service was closed and the game became single-player only.Focus Home Interactive acquired the franchise in June 2010 and released Cities XL 2011 on October 14, 2010.The latest installment, Cities XL 2012, was announced in July 2011 and was released on October 20, 2011.Cities XL allowed players an option to play on a persistent online virtual community known as a planet which required a monthly subscription fee.

PC Cities XL Platinum User Scores
Cities XL Platinum System Requirements
Intel CPU
AMD CPU
Nvidia Graphics Card
AMD Graphics Card
VRAM
RAM
OS
Direct X
HDD Space
GD Verdict
Minimum Requirements
256 MB
GD VRAM hardware score: 1
2 GB
GD RAM hardware score: 2
Win Xp 32
DX 9
9 GB
Average Frames Per Second
Low Setting
Premium Only FPS
Medium Setting
Premium Only FPS
High Setting
Premium Only FPS
Ultra Setting
Premium Only FPS
Cost Per Frame
Can I run Cities XL Platinum
CPU Please select a processor
GPUPlease select a graphics solution
Cities XL Platinum vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
1080%
Graphics Card
593%
RAM
11GB
175%
VS
VS
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