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Naruto Shippuden: Ultimate Ninja Storm 3, known in Japan as Naruto Shippuden: Narutimate Storm 3 (NARUTO-ナルト- 疾風伝 ナルティメットストーム3?) is a fighting game developed by CyberConnect2 as part of the Naruto: Ultimate Ninja video game series which is based on the Naruto manga by Masashi Kishimoto. It was released by Namco Bandai Games on March 5, 2013 in North America and March 8, 2013 in Europe. It was released on April 18, 2013 in Japan.
The game has 80 playable characters including several new, making it the largest cast in the Ultimate Ninja series.The fighting system has been modified, with the Awakening Mode, a state that gave each character enhanced abilities when their health was low, being possible to be used at anytime during a fight, for certain characters.As in the previous games, the player can choose two characters to assist the player character in battle. The assisting characters now can also aid the playable one through the use of thirteen different types of combos. Additionally,
Naruto Shippuden: Ultimate Ninja Storm 3 GPU Frames Per Second Chart

Our objective is to build an accurate Naruto Shippuden: Ultimate Ninja Storm 3 frame rate chart that lets PC gamers select from any Nvidia or AMD graphics card series. In this beta feature we provide Naruto Shippuden: Ultimate Ninja Storm 3 FPS data, displayed based on a default screen resolution of 1080p.

Premium members can adjust the charts game graphics settings and select multiple graphics card series for frame rate comparison. For example, if you want to quickly compare frame rates for Naruto Shippuden: Ultimate Ninja Storm 3 between AMD Radeon RX-500 Series versus FPS for Nvidia’s GeForce 20 Series, then you can see those results displayed below.

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Naruto Shippuden: Ultimate Ninja Storm 3 User Submitted Frame Per Second Results

Our next development is focused on incorporating our bespoke machine learning code that continues to enhance these Naruto Shippuden: Ultimate Ninja Storm 3 frames per second results as more and more of you (PC gamers) submit your own frame rates. Submitted frame rates will automatically be processed, removing anomalies and building increasingly reliable game FPS from all the good data until the performance graph above is pinpoint accurate. The more benchmarks you submit, the more confident we can be in the FPS prediction data across all games and hardware.

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