Slave of God is a first-person adventure game by Increpare.The player and a stick-figure companion wander an enclosed environment which appears to be a nightclub. The only other inhabitants of the nightclub are other stick figures on the dance floor, a bartender, two sentinels that appear to be bouncers and one which is most likely a DJ. The player can get drinks, go onto the dance floor, and to the bathroom. In common with many of Lavelle's other first-person games, there is a largely superfluous jump key. The visuals are brightly-colored, psychedelic, and highly disorienting. The only objective appears to be to eventually 'escape' the nightclub.
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