International trade, religious and cultural strife, military campaigns, diplomatic negotiations... here, you control it all. MAKING HISTORY II: The War of the World gives players the power to take full control of any world nation, colonies, regions, cities, and military units during the time leading up to and during the Second World War. Armchair generals and fans of grand strategy can take their turns building great empires or protecting the world from tyranny during these pivotal moments in world history.
In addition to nation-level trade and diplomatic concerns, you are tasked with managing region and city-level projects, choosing the right technologies to research, directing military movement and development, conducting international diplomacy, maintaining domestic stability and producing resources vital to making everything else possible. Developing production and research facilities in Cities transforms them into centers of industry and technology. Upgraded cities can produce new units and unlock advanced technologies. At the region level, you can build large-scale defensive structures such as radar arrays and fortifications, develop transportation infrastructure, and expand the resource production needed to fuel your economy. Victory on the world stage will require that all levels of your empire work together towards your goals.
Making History II: The War of the World System Requirements
PC System Analysis For Making History II: The War of the World Requirements
To run Making History II: The War of the World on high graphics settings your PC will require at least a 0MB GeForce 7600 GT 256MB / Radeon X800 GT with a Core 2 Duo E4300 1.8GHz or Athlon 64 X2 Dual Core 4200+ CPU. System memory required for Making History II: The War of the World is 2 GB performance memory. Recommended needs around a 14 year old PC to run.