Recommended System Requirements | ||
---|---|---|
Game | Vanta LT | GeForce 4 MX 440 |
Cyberpunk 2077 | 28150% | 9726% |
Assassins Creed: Valhalla | 25738% | 8887% |
Call of Duty: Black Ops Cold War | 24900% | 8596% |
FIFA 21 | 14150% | 4857% |
Grand Theft Auto VI | 39650% | 13726% |
Hitman 3 | 36650% | 12683% |
Genshin Impact | 28150% | 9726% |
Far Cry 6 | 40775% | 14117% |
World of Warcraft: Shadowlands | 40400% | 13987% |
Watch Dogs Legion | 27150% | 9378% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 4 MX 440 are massively better than the Nvidia Vanta LT.
The 4 MX was released over a year more recently than the Vanta LT, and so the 4 MX is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Vanta LT.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The 4 MX has 112 MB more video memory than the Vanta LT, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the 4 MX also has superior memory performance overall.
The Vanta LT has 796.8 GB/sec greater memory bandwidth than the 4 MX, which means that the memory performance of the Vanta LT is massively better than the 4 MX.
Both the Vanta LT and the GeForce 4 MX 440 have 2 Shader Processing Units. While the two GPUs have the same number of SPUs, the actual performance delivered by the 4 MX is 1 and by the Vanta LT is 1. Knowing that the shader performance of the 4 MX is superior, it is not necessary to examine the GPUs' respective Texture and Pixel Fill Rates.
Core Speed | 80 MHz | vs | ![]() | 275 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | NV6 | NV17 | |||
OC Potential | None |
![]() |
vs | - | |
Driver Support | - | vs | - | ||
Release Date | 01 Mar 2000 | vs | ![]() | 06 Feb 2002 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | 16 MB | vs | ![]() | 128 MB | |
---|---|---|---|---|---|
Memory Speed | 100 MHz | vs | ![]() | 200 MHz | |
Memory Bus | 64 Bit | vs | ![]() | 128 Bit | |
Memory Type | DDR | ![]() | vs | ![]() | DDR |
Memory Bandwidth | 800MB/sec | ![]() | vs | 3.2GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 2 | ![]() | vs | ![]() | 2 |
---|---|---|---|---|---|
Actual Shader Performance | - | vs | ![]() | 0% | |
Technology | - | vs | - | ||
Texture Mapping Units | - | vs | - | ||
Texture Rate | - | vs | - | ||
Render Output Units | - | vs | - | ||
Pixel Rate | - | vs | - | ||
Comparison |
Max Digital Resolution (WxH) | - | vs | ![]() | 1600x1200 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 6.0 | vs | ![]() | 7.0 | |
---|---|---|---|---|---|
Shader Model | - | vs | - | ||
Open GL | 1.2 | ![]() | vs | ![]() | 1.2 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
---|
Mini Review | The NVIDIA Vanta is a low-cost, 128-bit TwiN Texel, highly integrated 3D graphics processor, designed specifically for value-conscious users. Leveraging the NVIDIA TNT architecture, NVIDIA Vanta delivers breakthrough 3D and industry-leading 2D graphics performance, making it ideal for today's basic desktop PC. The NVIDIA Vanta comes in 4-16MB configurations. | GeForce4 MX 440 is part of the GeForce4 GPUS released by NVIDIA in 2002. Only compatible with DirectX 7 or less and with a max memory of 128 MB, it can't play today's games. Still, games before 2003 should be fully playable at max settings.... |
---|
Recommended CPU | - | - | |||
---|---|---|---|---|---|
Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |