Recommended System Requirements | ||
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Game | Radeon HD 6770 MSI MD 1GB | GeForce GTX 465 |
Cyberpunk 2077 | 406% | 265% |
Assassins Creed: Valhalla | 363% | 233% |
Call of Duty: Black Ops Cold War | 348% | 223% |
Hitman 3 | 559% | 374% |
Grand Theft Auto VI | 612% | 413% |
FIFA 21 | 155% | 84% |
Far Cry 6 | 633% | 427% |
Genshin Impact | 406% | 265% |
World of Warcraft: Shadowlands | 626% | 423% |
Watch Dogs Legion | 388% | 252% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 465 are significantly better than the AMD Radeon HD 6770 MSI MD 1GB.
The HD 6770 has a 193 MHz higher core clock speed but 4 fewer Texture Mapping Units than the GeForce GTX 465. The lower TMU count doesn't matter, though, as altogether the HD 6770 manages to provide 5.3 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The HD 6770 has a 193 MHz higher core clock speed than the GeForce GTX 465, but the GeForce GTX 465 has 16 more Render Output Units than the HD 6770. As a result, the GeForce GTX 465 exhibits a 6.6 GPixel/s better Pixel Fill Rate than the HD 6770. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The HD 6770 was released less than a year after the GeForce GTX 465, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The Radeon HD 6770 MSI MD 1GB and the GeForce GTX 465 have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The GeForce GTX 465 has 32.3 GB/sec greater memory bandwidth than the HD 6770, which means that the memory performance of the GeForce GTX 465 is noticeably better than the HD 6770.
The Radeon HD 6770 MSI MD 1GB has 800 Shader Processing Units and the GeForce GTX 465 has 352. However, the actual shader performance of the HD 6770 is 320 and the actual shader performance of the GeForce GTX 465 is 427. The GeForce GTX 465 having 107 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce GTX 465 delivers a noticeably smoother and more efficient experience when processing graphical data than the HD 6770.
The GeForce GTX 465 requires 200 Watts to run but there is no entry for the HD 6770. We would recommend a PSU with at least 550 Watts for the GeForce GTX 465, but we do not have a recommended PSU wattage for the HD 6770.
Core Speed | 800 MHz | ![]() | vs | 607 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Terascale 2 Juniper XT | Fermi GF100-030-A3 | |||
OC Potential | Fair |
![]() |
vs |
![]() | Fair |
Driver Support | Poor | vs | Poor | ||
Release Date | 01 Oct 2010 | ![]() | vs | 01 May 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
9.4
|
|
---|---|---|---|---|---|
1600x900 | 5.8
|
vs | ![]() |
7.2
|
|
1920x1080 | 4.7
|
vs | ![]() |
5.5
|
|
2560x1440 | 2.9
|
vs | ![]() |
3.6
|
|
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | 1024 MB | ![]() | vs | ![]() | 1024 MB |
---|---|---|---|---|---|
Memory Speed | 1100 MHz | ![]() | vs | 802 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 256 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 70.4GB/sec | vs | ![]() | 102.7GB/sec | |
L2 Cache | 256 KB | vs | ![]() |
512 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 800 | ![]() | vs | 352 | |
---|---|---|---|---|---|
Actual Shader Performance | 15% | vs | ![]() | 21% | |
Technology | 40nm | ![]() | vs | ![]() | 40nm |
Texture Mapping Units | 40 | vs | ![]() | 44 | |
Texture Rate | 32 GTexel/s | ![]() | vs | 26.7 GTexel/s | |
Render Output Units | 16 | vs | ![]() | 32 | |
Pixel Rate | 12.8 GPixel/s | vs | ![]() | 19.4 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | 0 | |
DVI Connections | 1 | vs | ![]() | 2 | |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | 200 Watts | |||
---|---|---|---|---|---|
Recommended PSU | - | 550 Watts & 30 Amps |
DirectX | 11.0 | vs | ![]() | 12.0 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.3 | vs | ![]() | 4.5 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | ![]() | yes |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i3-2100 3.1GHz | ![]() | vs | Intel Core i5-760 2.8GHz | |
---|---|---|---|---|---|
Recommended RAM | 6 GB | ![]() | vs | 8 GB | |
Maximum Recommended Gaming Resolution | 1600x900 | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
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Mini Review | Radeon HD 6770 MSI MD 1GB is a special edition of Radeon HD 6770. Compared to standard Radeon HD 6770 the performance is worse because both the core and memory clocks were reduced from 850MHz to 800MHz and from 1200MHz to 1100MHz, respectively. There are no benchmarks available but we predict the performance is around 5% worse when compared to the standard AMD edition. The power consumption should also be lower. | GeForce GTX 465 is a high-end GPU based on the 40nm Fermi architecture. It's based on the Fermi GF100 Core (optimized GF104 Core) and offers 352 Shader Processing Units, 42 TMUs and 32 ROPs, on 256-bit memory interface of fast GDDR5. The central unit runs at 607MHz and the memory clock operates at 802MHz. Despite feature more Shader Processing Units than GeForce GTX 460, it's lower clocked. Benchmarks indicate that its performance is around 3% better than the standard version and therefore on level with GeForce GTX 460 v2. Most modern demanding games will run at the highest settings using a 1080p resolution. However, some will require reduced settings to be played optimally. |
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Recommended CPU | |||||
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Possible GPU Upgrades | |||||
GPU Variants | - |