Recommended System Requirements | ||
---|---|---|
Game | GeForce GTX 560 Ti Gigabyte OC 1GB Edition | GeForce GTX 680 |
Cyberpunk 2077 | 171% | 59% |
Hitman 3 | 252% | 107% |
Resident Evil 8 | 171% | 59% |
Assassins Creed: Valhalla | 148% | 46% |
FIFA 21 | 37% | 20% |
Grand Theft Auto VI | 281% | 124% |
Call of Duty: Black Ops Cold War | 140% | 41% |
Genshin Impact | 171% | 59% |
Far Cry 6 | 292% | 130% |
The Medium | 238% | 99% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 680 are significantly better than the Nvidia GeForce GTX 560 Ti Gigabyte OC 1GB Edition.
The GeForce GTX 680 has a 106 MHz higher core clock speed and 64 more Texture Mapping Units than the GTX 560 Ti. This results in the GeForce GTX 680 providing 71.2 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GeForce GTX 680 has a 106 MHz higher core clock speed than the GTX 560 Ti and the same number of Render Output Units. This results in the GeForce GTX 680 providing 3.4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GeForce GTX 680 was released over a year more recently than the GTX 560 Ti, and so the GeForce GTX 680 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GTX 560 Ti.
The GeForce GTX 680 has 1024 MB more video memory than the GTX 560 Ti, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GeForce GTX 680 also has superior memory performance overall.
The GeForce GTX 680 has 64.3 GB/sec greater memory bandwidth than the GTX 560 Ti, which means that the memory performance of the GeForce GTX 680 is much better than the GTX 560 Ti.
The GeForce GTX 560 Ti Gigabyte OC 1GB Edition has 384 Shader Processing Units and the GeForce GTX 680 has 1536. However, the actual shader performance of the GTX 560 Ti is 691 and the actual shader performance of the GeForce GTX 680 is 1625. The GeForce GTX 680 having 934 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce GTX 680 delivers a massively smoother and more efficient experience when processing graphical data than the GTX 560 Ti.
The GeForce GTX 680 transistor size technology is 12 nm (nanometers) smaller than the GTX 560 Ti. This means that the GeForce GTX 680 is expected to run slightly cooler and achieve higher clock frequencies than the GTX 560 Ti.
The GeForce GTX 680 requires 195 Watts to run but there is no entry for the GTX 560 Ti. We would recommend a PSU with at least 550 Watts for the GeForce GTX 680, but we do not have a recommended PSU wattage for the GTX 560 Ti.
Core Speed | 900 MHz | vs | ![]() | 1006 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | ![]() | 1058 MHz | |
Architecture | Fermi GF114-400-A1 | Kepler GK104-400-A2 | |||
OC Potential | Poor | vs |
![]() | Good | |
Driver Support | Poor | vs | ![]() |
Good | |
Release Date | 01 Jan 2011 | vs | ![]() | 22 Mar 2012 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
10
|
|
---|---|---|---|---|---|
1600x900 | 8.2
|
vs | ![]() |
10
|
|
1920x1080 | 6.4
|
vs | ![]() |
8.4
|
|
2560x1440 | 4.4
|
vs | ![]() |
6.1
|
|
3840x2160 | - | vs | ![]() |
4.5
|
Memory | 1024 MB | vs | ![]() | 2048 MB | |
---|---|---|---|---|---|
Memory Speed | 1000 MHz | vs | ![]() | 1502 MHz | |
Memory Bus | 256 Bit | ![]() | vs | ![]() | 256 Bit |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 128GB/sec | vs | ![]() | 192.3GB/sec | |
L2 Cache | 512 KB | ![]() |
vs | ![]() |
512 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 384 | vs | ![]() | 1536 | |
---|---|---|---|---|---|
Actual Shader Performance | 33% | vs | ![]() | 78% | |
Technology | 40nm | vs | ![]() | 28nm | |
Texture Mapping Units | 64 | vs | ![]() | 128 | |
Texture Rate | 57.6 GTexel/s | vs | ![]() | 128.8 GTexel/s | |
Render Output Units | 32 | ![]() | vs | ![]() | 32 |
Pixel Rate | 28.8 GPixel/s | vs | ![]() | 32.2 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | vs | ![]() | 4096x2160 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 2 | ![]() | vs | ![]() | 2 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | 195 Watts | |||
---|---|---|---|---|---|
Recommended PSU | - | 550 Watts & 40 Amps |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | ![]() | yes |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-2300 2.8GHz | ![]() | vs | Intel Core i7-3770K 4-Core 3.5GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1600x900 | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
---|
Mini Review | GeForce GTX 560 Ti Gigabyte OC 1GB Edition is one of the many special editions of GeForce GTX 560 Ti. The new features include a new cooling system and an increase in the core-clock from 822MHz to 900MHz. Benchmarks indicate the performance is around 5% better than the standard edition. | GeForce GTX 680 is a high-end Graphics Card based on the 28nm, Kepler architecture. The Kepler architecture allows more SPUs but the Fermi SPUs (used on the 400 & 500 Series) are clocked twice as fast as the Kepler architecture. Therefore, don't let the large amount of Pipelines fool you, as the 1536 Pipelines are equivalent to 768 Pipelines, of the Fermi architecture. GeForce GTX 680 features a 1006Mhz core-clock that can automatically set itself to 1058Mhz using a technology similar to the one used on Intel GPUs. Another huge surprise is the TDP that went from 244 Watts, to just 195 Watts, as two SPUs of the Kepler architecture consume 10% less power. However, the amount was doubled and so the power save is not as high as it could have been. GeForce GTX 680 was the fastest single GPU of the world until Radeon HD 7970 GHz Edition was released. All games will run on the maximum settings smoothly. |
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Recommended CPU | |||||
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Possible GPU Upgrades | - | ||||
GPU Variants | - |