Recommended System Requirements | ||
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Game | Radeon 9100 | GeForce 4 MX 440 |
Cyberpunk 2077 | 11314% | 9726% |
Hitman 3 | 14748% | 12683% |
Assassins Creed: Valhalla | 10339% | 8887% |
Resident Evil 8 | 11314% | 9726% |
FIFA 21 | 5658% | 4857% |
Grand Theft Auto VI | 15961% | 13726% |
Call of Duty: Black Ops Cold War | 10001% | 8596% |
Genshin Impact | 11314% | 9726% |
The Medium | 14142% | 12161% |
Far Cry 6 | 16415% | 14117% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 4 MX 440 are very slightly better than the AMD Radeon 9100.
The Radeon 9100 was released over a year more recently than the 4 MX, and so the Radeon 9100 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the 4 MX.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The 4 MX has 64 MB more video memory than the Radeon 9100, so is likely to be slightly better at displaying game textures at higher resolutions. However, overall, the Radeon 9100 has superior memory performance.
The Radeon 9100 has 0.8 GB/sec greater memory bandwidth than the 4 MX, which means that the memory performance of the Radeon 9100 is marginally better than the 4 MX.
The Radeon 9100 has 4 Shader Processing Units and the GeForce 4 MX 440 has 2. The two GPUs are based on different architectures, but deliver an equivalent shader performance. To compare, we must continue to look at the memory bandwidth, Texture and Pixel Rates. In this case, we sadly do not have enough data in this area to complete the comparison.
The Radeon 9100 requires 28 Watts to run but there is no entry for the GeForce 4 MX 440.
Core Speed | 250 MHz | vs | ![]() | 275 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | R200 | NV17 | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 01 Apr 2003 | ![]() | vs | 06 Feb 2002 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | 64 MB | vs | ![]() | 128 MB | |
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Memory Speed | 250 MHz | ![]() | vs | 200 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR | ![]() | vs | ![]() | DDR |
Memory Bandwidth | 4GB/sec | ![]() | vs | 3.2GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 4 | ![]() | vs | 2 | |
---|---|---|---|---|---|
Actual Shader Performance | 0% | ![]() | vs | ![]() | 0% |
Technology | - | vs | - | ||
Texture Mapping Units | - | vs | - | ||
Texture Rate | - | vs | - | ||
Render Output Units | - | vs | - | ||
Pixel Rate | - | vs | - | ||
Comparison |
Max Digital Resolution (WxH) | - | vs | ![]() | 1600x1200 | |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 28 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 8.1 | ![]() | vs | 7.0 | |
---|---|---|---|---|---|
Shader Model | 1.4 | ![]() | vs | - | |
Open GL | 1.4 | ![]() | vs | 1.2 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | Introduced initially as Radeon 8500LE, Radeon 9100 offers 64MB of SDR video ram, clocked at 250MHz on a 128-bit memory interface. The central clock runs at 250MHz and the R200 Core offers 8 TMUs, 4 ROPs and 4 Pixel Shaders. Today's games are obviously unplayable, even at the lowest settings and even Windows Aero isn't supported due to the fact Radeon 9100 doesn't support DirectX 9. | GeForce4 MX 440 is part of the GeForce4 GPUS released by NVIDIA in 2002. Only compatible with DirectX 7 or less and with a max memory of 128 MB, it can't play today's games. Still, games before 2003 should be fully playable at max settings.... |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |