Recommended System Requirements | ||
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Game | GeForce GTX 650 Ti Power Edition OC 1GB | GeForce GTX 560 Ti DirectCUII 1GB |
Cyberpunk 2077 | 250% | 179% |
Hitman 3 | 356% | 263% |
Assassins Creed: Valhalla | 221% | 155% |
Resident Evil 8 | 250% | 179% |
FIFA 21 | 77% | 41% |
Grand Theft Auto VI | 393% | 292% |
Call of Duty: Black Ops Cold War | 210% | 147% |
The Medium | 337% | 248% |
Genshin Impact | 250% | 179% |
Far Cry 6 | 407% | 303% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 560 Ti DirectCUII 1GB are noticeably better than the Nvidia GeForce GTX 650 Ti Power Edition OC 1GB.
The GTX 650 Ti has a 163 MHz higher core clock speed and the same number of Texture Mapping Units as the GTX 560 Ti. This results in the GTX 650 Ti providing 10.5 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 650 Ti has a 163 MHz higher core clock speed than the GTX 560 Ti, but the GTX 560 Ti has 16 more Render Output Units than the GTX 650 Ti. As a result, the GTX 560 Ti exhibits a 10.7 GPixel/s better Pixel Fill Rate than the GTX 650 Ti. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 650 Ti was released over a year more recently than the GTX 560 Ti, and so the GTX 650 Ti is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GTX 560 Ti.
The GeForce GTX 650 Ti Power Edition OC 1GB and the GeForce GTX 560 Ti DirectCUII 1GB have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The GTX 560 Ti has 41.6 GB/sec greater memory bandwidth than the GTX 650 Ti, which means that the memory performance of the GTX 560 Ti is noticeably better than the GTX 650 Ti.
The GeForce GTX 650 Ti Power Edition OC 1GB has 768 Shader Processing Units and the GeForce GTX 560 Ti DirectCUII 1GB has 384. However, the actual shader performance of the GTX 650 Ti is 763 and the actual shader performance of the GTX 560 Ti is 637. The GTX 650 Ti having 126 better shader performance is not particularly notable, as altogether the GTX 560 Ti performs better when taking into account other relevant data.
The GTX 650 Ti transistor size technology is 12 nm (nanometers) smaller than the GTX 560 Ti. This means that the GTX 650 Ti is expected to run slightly cooler and achieve higher clock frequencies than the GTX 560 Ti.
Core Speed | 993 MHz | ![]() | vs | 830 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Kepler GK106-220-A1 | Fermi GF114-400-A1 | |||
OC Potential | Fair |
![]() |
vs | Fair | |
Driver Support | Good |
![]() | vs | Poor | |
Release Date | 01 Oct 2012 | ![]() | vs | 01 Feb 2011 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
---|---|---|---|---|---|
1600x900 | 7.2
|
vs | ![]() |
8.1
|
|
1920x1080 | 5.6
|
vs | ![]() |
6.3
|
|
2560x1440 | 3.9
|
vs | ![]() |
4.3
|
|
3840x2160 | 2.5
|
![]() |
vs | - |
Memory | 1024 MB | ![]() | vs | ![]() | 1024 MB |
---|---|---|---|---|---|
Memory Speed | 1350 MHz | ![]() | vs | 1000 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 256 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 86.4GB/sec | vs | ![]() | 128GB/sec | |
L2 Cache | 256 KB | vs | ![]() |
512 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 768 | ![]() | vs | 384 | |
---|---|---|---|---|---|
Actual Shader Performance | 37% | ![]() | vs | 31% | |
Technology | 28nm | ![]() | vs | 40nm | |
Texture Mapping Units | 64 | ![]() | vs | ![]() | 64 |
Texture Rate | 63.6 GTexel/s | ![]() | vs | 53.1 GTexel/s | |
Render Output Units | 16 | vs | ![]() | 32 | |
Pixel Rate | 15.9 GPixel/s | vs | ![]() | 26.6 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 2 | ![]() | vs | ![]() | 2 |
HDMI Connections | 1 | ![]() | vs | 0 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-3450 3.1GHz | vs | ![]() | Intel Core i5-2300 2.8GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1600x900 | ![]() | vs | ![]() | 1600x900 |
Performance Value | ![]() |
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Mini Review | GeForce GTX 650 Ti Power Edition OC 1GB is a special edition of the fast-middle-class GeForce GTX 650 Ti. This edition features a new and better cooling system called Cyclone II Thermal Design with Dust Removal technology and an increase in the central clock that went from 928MHz to 993MHz. The Memory clock was left untouched. The overclocking is relevant and benchmarks indicate there's a 4% boost when compared to the reference GeForce GTX 650 Ti. | GeForce GTX 560 Ti DirectCUII 1GB is a special edition of the powerful GeForce GTX 560 Ti. See the standard version for more information about it. The new features include the new Cooper technology and the core-clock was increased to 830MHz. For superior performance, gamers will want to pick up the TOP version (over-clocked). A new cooling system is also available. Benchmarks indicate a 1.5% performance gain when compared to the standard GeForce GTX 560 Ti. All games, including demanding one's, will run at the highest settings. |
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Recommended CPU | |||||
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Possible GPU Upgrades | - | ||||
GPU Variants | - | - |