Recommended System Requirements | ||
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Game | GeForce GTX 650 Ti Power Edition OC 1GB | GeForce GTX 650 Power Edition OC 1GB |
Hitman 3 | 356% | 515% |
Cyberpunk 2077 | 250% | 372% |
Assassins Creed: Valhalla | 221% | 332% |
Resident Evil 8 | 250% | 372% |
FIFA 21 | 77% | 138% |
Grand Theft Auto VI | 393% | 565% |
Call of Duty: Black Ops Cold War | 210% | 318% |
Genshin Impact | 250% | 372% |
Far Cry 6 | 407% | 584% |
The Medium | 337% | 489% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 650 Ti Power Edition OC 1GB are significantly better than the Nvidia GeForce GTX 650 Power Edition OC 1GB.
The GTX 650 has a 131 MHz higher core clock speed than the GTX 650 Ti, but the GTX 650 Ti has 32 more Texture Mapping Units than the GTX 650. As a result, the GTX 650 Ti exhibits a 27.6 GTexel/s better Texture Fill Rate than the GTX 650. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 650 has a 131 MHz higher core clock speed than the GTX 650 Ti and the same number of Render Output Units. This results in the GTX 650 providing 2.1 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 650 Ti was released less than a year after the GTX 650, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The GeForce GTX 650 Ti Power Edition OC 1GB and the GeForce GTX 650 Power Edition OC 1GB have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The GTX 650 Ti has 6.4 GB/sec greater memory bandwidth than the GTX 650, which means that the memory performance of the GTX 650 Ti is marginally better than the GTX 650.
The GeForce GTX 650 Ti Power Edition OC 1GB has 768 Shader Processing Units and the GeForce GTX 650 Power Edition OC 1GB has 384. However, the actual shader performance of the GTX 650 Ti is 763 and the actual shader performance of the GTX 650 is 432. The GTX 650 Ti having 331 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 650 Ti delivers a noticeably smoother and more efficient experience when processing graphical data than the GTX 650.
Core Speed | 993 MHz | vs | ![]() | 1124 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Kepler GK106-220-A1 | Kepler GK107-450-A2 | |||
OC Potential | Fair |
![]() |
vs | Poor | |
Driver Support | Good | vs | Good | ||
Release Date | 01 Oct 2012 | ![]() | vs | 01 Sep 2012 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
---|---|---|---|---|---|
1600x900 | 7.2
|
![]() |
vs | 5.9
|
|
1920x1080 | 5.6
|
![]() |
vs | 4.9
|
|
2560x1440 | 3.9
|
![]() |
vs | 3.1
|
|
3840x2160 | 2.5
|
![]() |
vs | 2.1
|
Memory | 1024 MB | ![]() | vs | ![]() | 1024 MB |
---|---|---|---|---|---|
Memory Speed | 1350 MHz | ![]() | vs | 1250 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 86.4GB/sec | ![]() | vs | 80GB/sec | |
L2 Cache | 256 KB | ![]() |
vs | ![]() |
256 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 768 | ![]() | vs | 384 | |
---|---|---|---|---|---|
Actual Shader Performance | 37% | ![]() | vs | 21% | |
Technology | 28nm | ![]() | vs | ![]() | 28nm |
Texture Mapping Units | 64 | ![]() | vs | 32 | |
Texture Rate | 63.6 GTexel/s | ![]() | vs | 36 GTexel/s | |
Render Output Units | 16 | ![]() | vs | ![]() | 16 |
Pixel Rate | 15.9 GPixel/s | vs | ![]() | 18 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | ![]() | 4096x2160 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 2 | ![]() | vs | ![]() | 2 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-3450 3.1GHz | vs | ![]() | Intel Core i3-3220 3.3GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1600x900 | ![]() | vs | ![]() | 1600x900 |
Performance Value | ![]() |
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Mini Review | GeForce GTX 650 Ti Power Edition OC 1GB is a special edition of the fast-middle-class GeForce GTX 650 Ti. This edition features a new and better cooling system called Cyclone II Thermal Design with Dust Removal technology and an increase in the central clock that went from 928MHz to 993MHz. The Memory clock was left untouched. The overclocking is relevant and benchmarks indicate there's a 4% boost when compared to the reference GeForce GTX 650 Ti. | GeForce GTX 650 Power Edition OC 1GB is a special edition of the fast-middle-class GeForce GTX 650 1GB. This special edition comes with a custom cooling solution called TwinThermal and overclocked out of the box to 1124MHz. Gaming benchmarks indicate the performance is around 4% better when compared to the reference GeForce GTX 650 1GB and that the most demanding games (Metro 2033, The Witcher II, etc) still require reduced settings while modern demanding games (Battlefield 3, Max Payne 3) are playable at high settings but not paired with extreme resolutions. |
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Recommended CPU | |||||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |