Recommended System Requirements | ||
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Game | GeForce GTX 650 Ti Power Edition OC 1GB | Radeon HD 5850 2048MB |
Cyberpunk 2077 | 250% | 232% |
Hitman 3 | 356% | 332% |
Resident Evil 8 | 250% | 232% |
Assassins Creed: Valhalla | 221% | 204% |
FIFA 21 | 77% | 68% |
Grand Theft Auto VI | 393% | 368% |
Call of Duty: Black Ops Cold War | 210% | 194% |
Genshin Impact | 250% | 232% |
Far Cry 6 | 407% | 381% |
The Medium | 337% | 315% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 5850 2048MB are very slightly better than the Nvidia GeForce GTX 650 Ti Power Edition OC 1GB.
The GTX 650 Ti has a 268 MHz higher core clock speed but 8 fewer Texture Mapping Units than the HD 5850. The lower TMU count doesn't matter, though, as altogether the GTX 650 Ti manages to provide 11.4 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 650 Ti has a 268 MHz higher core clock speed than the HD 5850, but the HD 5850 has 16 more Render Output Units than the GTX 650 Ti. As a result, the HD 5850 exhibits a 7.3 GPixel/s better Pixel Fill Rate than the GTX 650 Ti. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 650 Ti was released over three years more recently than the HD 5850, and so the GTX 650 Ti is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the HD 5850 when running the latest games.
The HD 5850 has 1024 MB more video memory than the GTX 650 Ti, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the HD 5850 also has superior memory performance overall.
The HD 5850 has 41.6 GB/sec greater memory bandwidth than the GTX 650 Ti, which means that the memory performance of the HD 5850 is noticeably better than the GTX 650 Ti.
The GeForce GTX 650 Ti Power Edition OC 1GB has 768 Shader Processing Units and the Radeon HD 5850 2048MB has 1440. However, the actual shader performance of the GTX 650 Ti is 763 and the actual shader performance of the HD 5850 is 522. The GTX 650 Ti having 241 better shader performance is not particularly notable, as altogether the HD 5850 performs better when taking into account other relevant data.
The GTX 650 Ti transistor size technology is 12 nm (nanometers) smaller than the HD 5850. This means that the GTX 650 Ti is expected to run slightly cooler and achieve higher clock frequencies than the HD 5850. While they exhibit similar graphical performance, the GTX 650 Ti should consume less power than the HD 5850.
The Radeon HD 5850 2048MB requires 185 Watts to run but there is no entry for the GTX 650 Ti. We would recommend a PSU with at least 500 Watts for the HD 5850, but we do not have a recommended PSU wattage for the GTX 650 Ti.
Core Speed | 993 MHz | ![]() | vs | 725 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Kepler GK106-220-A1 | Terascale 2 Cypress PRO | |||
OC Potential | Fair | vs |
![]() | Fair | |
Driver Support | Good |
![]() | vs | Poor | |
Release Date | 01 Oct 2012 | ![]() | vs | 30 Sep 2009 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
---|---|---|---|---|---|
1600x900 | 7.2
|
vs | ![]() |
7.4
|
|
1920x1080 | 5.6
|
vs | ![]() |
5.8
|
|
2560x1440 | 3.9
|
![]() |
vs | ![]() |
3.9
|
3840x2160 | 2.5
|
![]() |
vs | - |
Memory | 1024 MB | vs | ![]() | 2048 MB | |
---|---|---|---|---|---|
Memory Speed | 1350 MHz | ![]() | vs | 1000 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 256 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 86.4GB/sec | vs | ![]() | 128GB/sec | |
L2 Cache | 256 KB | vs | ![]() |
512 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 768 | vs | ![]() | 1440 | |
---|---|---|---|---|---|
Actual Shader Performance | 37% | ![]() | vs | 25% | |
Technology | 28nm | ![]() | vs | 40nm | |
Texture Mapping Units | 64 | vs | ![]() | 72 | |
Texture Rate | 63.6 GTexel/s | ![]() | vs | 52.2 GTexel/s | |
Render Output Units | 16 | vs | ![]() | 32 | |
Pixel Rate | 15.9 GPixel/s | vs | ![]() | 23.2 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 2 | ![]() | vs | ![]() | 2 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | 185 Watts | |||
---|---|---|---|---|---|
Recommended PSU | - | 500 Watts & 40 Amps |
DirectX | 12.0 | ![]() | vs | 11.0 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | 4.3 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-3450 3.1GHz | vs | ![]() | Intel Core i7-860 Quad 2.80GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1600x900 | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
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Mini Review | GeForce GTX 650 Ti Power Edition OC 1GB is a special edition of the fast-middle-class GeForce GTX 650 Ti. This edition features a new and better cooling system called Cyclone II Thermal Design with Dust Removal technology and an increase in the central clock that went from 928MHz to 993MHz. The Memory clock was left untouched. The overclocking is relevant and benchmarks indicate there's a 4% boost when compared to the reference GeForce GTX 650 Ti. | The Evergreen series is a family of GPUs developed by AMD graphics products division. The existence was spotted on a presentation slide from AMD Technology Analyst Day July 2007 as 'R8xx'. ATI held a press event in the USS Hornet museum on September 10, 2009 and announced ATI Eyefinity multi-display technology and specifications of the Radeon HD 5800 series' variants. The first variants of the Radeon HD 5800 series were launched September 23, 2009, with the HD 5700 series launching October 12 and HD 5970 launching on November 18 The HD 5670, was launched on January 14, 2010, and the HD 5500 and 5400 series were launched in February of 2010, completing what has appeared to be most of ATI's Evergreen GPU lineup. Demand so greatly outweighed supply that more than two months after launch, many online retailers were still having trouble keeping the 5800 and 5900 series in stock. |
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Recommended CPU | |||||
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Possible GPU Upgrades | - | ||||
GPU Variants | - | - |