Recommended System Requirements | ||
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Game | GeForce GTX 650 Ti Power Edition OC 1GB | Radeon HD 5770 1024MB |
Cyberpunk 2077 | 250% | 371% |
Hitman 3 | 356% | 513% |
Assassins Creed: Valhalla | 221% | 331% |
Call of Duty: Black Ops Cold War | 210% | 317% |
FIFA 21 | 77% | 138% |
Grand Theft Auto VI | 393% | 563% |
Far Cry 6 | 407% | 581% |
Genshin Impact | 250% | 371% |
World of Warcraft: Shadowlands | 402% | 575% |
Battlefield 6 | 356% | 513% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 650 Ti Power Edition OC 1GB are significantly better than the AMD Radeon HD 5770 1024MB.
The GTX 650 Ti has a 143 MHz higher core clock speed and 24 more Texture Mapping Units than the HD 5770. This results in the GTX 650 Ti providing 29.6 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 650 Ti has a 143 MHz higher core clock speed than the HD 5770 and the same number of Render Output Units. This results in the GTX 650 Ti providing 2.3 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 650 Ti was released over three years more recently than the HD 5770, and so the GTX 650 Ti is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the HD 5770 when running the latest games.
The GeForce GTX 650 Ti Power Edition OC 1GB and the Radeon HD 5770 1024MB have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The GTX 650 Ti has 9.6 GB/sec greater memory bandwidth than the HD 5770, which means that the memory performance of the GTX 650 Ti is marginally better than the HD 5770.
The GeForce GTX 650 Ti Power Edition OC 1GB has 768 Shader Processing Units and the Radeon HD 5770 1024MB has 800. However, the actual shader performance of the GTX 650 Ti is 763 and the actual shader performance of the HD 5770 is 340. The GTX 650 Ti having 423 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 650 Ti delivers a noticeably smoother and more efficient experience when processing graphical data than the HD 5770.
The GTX 650 Ti transistor size technology is 12 nm (nanometers) smaller than the HD 5770. This means that the GTX 650 Ti is expected to run slightly cooler and achieve higher clock frequencies than the HD 5770.
The Radeon HD 5770 1024MB requires 108 Watts to run but there is no entry for the GTX 650 Ti. We would recommend a PSU with at least 450 Watts for the HD 5770, but we do not have a recommended PSU wattage for the GTX 650 Ti.
Core Speed | 993 MHz | ![]() | vs | 850 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Kepler GK106-220-A1 | Terascale 2 Juniper XT | |||
OC Potential | Fair |
![]() |
vs | Fair | |
Driver Support | Good |
![]() | vs | Poor | |
Release Date | 01 Oct 2012 | ![]() | vs | 01 Oct 2009 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
---|---|---|---|---|---|
1600x900 | 7.2
|
![]() |
vs | 6
|
|
1920x1080 | 5.6
|
![]() |
vs | 4.9
|
|
2560x1440 | 3.9
|
![]() |
vs | 3
|
|
3840x2160 | 2.5
|
![]() |
vs | - |
Memory | 1024 MB | ![]() | vs | ![]() | 1024 MB |
---|---|---|---|---|---|
Memory Speed | 1350 MHz | ![]() | vs | 1200 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 86.4GB/sec | ![]() | vs | 76.8GB/sec | |
L2 Cache | 256 KB | ![]() |
vs | ![]() |
256 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 768 | vs | ![]() | 800 | |
---|---|---|---|---|---|
Actual Shader Performance | 37% | ![]() | vs | 16% | |
Technology | 28nm | ![]() | vs | 40nm | |
Texture Mapping Units | 64 | ![]() | vs | 40 | |
Texture Rate | 63.6 GTexel/s | ![]() | vs | 34 GTexel/s | |
Render Output Units | 16 | ![]() | vs | ![]() | 16 |
Pixel Rate | 15.9 GPixel/s | ![]() | vs | 13.6 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 2 | ![]() | vs | ![]() | 2 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | 108 Watts | |||
---|---|---|---|---|---|
Recommended PSU | - | 450 Watts & 34 Amps |
DirectX | 12.0 | ![]() | vs | 11.0 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | 4.3 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-3450 3.1GHz | vs | ![]() | Intel Pentium Dual Core E6700 3.2GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | vs | ![]() | 6 GB | |
Maximum Recommended Gaming Resolution | 1600x900 | ![]() | vs | ![]() | 1600x900 |
Performance Value | ![]() |
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Mini Review | GeForce GTX 650 Ti Power Edition OC 1GB is a special edition of the fast-middle-class GeForce GTX 650 Ti. This edition features a new and better cooling system called Cyclone II Thermal Design with Dust Removal technology and an increase in the central clock that went from 928MHz to 993MHz. The Memory clock was left untouched. The overclocking is relevant and benchmarks indicate there's a 4% boost when compared to the reference GeForce GTX 650 Ti. | The Evergreen series is a family of GPUs developed by AMD graphics products division. The existence was spotted on a presentation slide from AMD Technology Analyst Day July 2007 as 'R8xx'. ATI held a press event in the USS Hornet museum on September 10, 2009 and announced ATI Eyefinity multi-display technology and specifications of the Radeon HD 5800 series' variants. The first variants of the Radeon HD 5800 series were launched September 23, 2009, with the HD 5700 series launching October 12 and HD 5970 launching on November 18 The HD 5670, was launched on January 14, 2010, and the HD 5500 and 5400 series were launched in February of 2010, completing what has appeared to be most of ATI's Evergreen GPU lineup. Demand so greatly outweighed supply that more than two months after launch, many online retailers were still having trouble keeping the 5800 and 5900 series in stock. |
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Recommended CPU | |||||
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Possible GPU Upgrades | - | ||||
GPU Variants | - |