Recommended System Requirements | ||
---|---|---|
Game | GeForce GTX 650 Ti Power Edition OC 1GB | Radeon HD 6850 Club-3D OC Edition |
Cyberpunk 2077 | 250% | 244% |
Hitman 3 | 356% | 347% |
Assassins Creed: Valhalla | 221% | 215% |
Call of Duty: Black Ops Cold War | 210% | 204% |
FIFA 21 | 77% | 73% |
Grand Theft Auto VI | 393% | 384% |
Far Cry 6 | 407% | 398% |
Genshin Impact | 250% | 244% |
World of Warcraft: Shadowlands | 402% | 393% |
Battlefield 6 | 356% | 347% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 6850 Club-3D OC Edition are marginally better than the Nvidia GeForce GTX 650 Ti Power Edition OC 1GB.
The GTX 650 Ti has a 173 MHz higher core clock speed and 16 more Texture Mapping Units than the HD 6850. This results in the GTX 650 Ti providing 24.2 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 650 Ti has a 173 MHz higher core clock speed than the HD 6850, but the HD 6850 has 16 more Render Output Units than the GTX 650 Ti. As a result, the HD 6850 exhibits a 10.3 GPixel/s better Pixel Fill Rate than the GTX 650 Ti. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 650 Ti was released over a year more recently than the HD 6850, and so the GTX 650 Ti is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the HD 6850.
The GeForce GTX 650 Ti Power Edition OC 1GB and the Radeon HD 6850 Club-3D OC Edition have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The HD 6850 has 54.4 GB/sec greater memory bandwidth than the GTX 650 Ti, which means that the memory performance of the HD 6850 is much better than the GTX 650 Ti.
The GeForce GTX 650 Ti Power Edition OC 1GB has 768 Shader Processing Units and the Radeon HD 6850 Club-3D OC Edition has 960. However, the actual shader performance of the GTX 650 Ti is 763 and the actual shader performance of the HD 6850 is 394. The GTX 650 Ti having 369 better shader performance is not particularly notable, as altogether the HD 6850 performs better when taking into account other relevant data.
The GTX 650 Ti transistor size technology is 12 nm (nanometers) smaller than the HD 6850. This means that the GTX 650 Ti is expected to run slightly cooler and achieve higher clock frequencies than the HD 6850. While they exhibit similar graphical performance, the GTX 650 Ti should consume less power than the HD 6850.
The Radeon HD 6850 Club-3D OC Edition requires 1 Watts to run but there is no entry for the GTX 650 Ti. We would recommend a PSU with at least 500 Watts for the HD 6850, but we do not have a recommended PSU wattage for the GTX 650 Ti.
Core Speed | 993 MHz | ![]() | vs | 820 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Kepler GK106-220-A1 | Terascale 2 Barts Pro | |||
OC Potential | Fair |
![]() |
vs | Poor | |
Driver Support | Good |
![]() | vs | Poor | |
Release Date | 01 Oct 2012 | ![]() | vs | 19 Nov 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
---|---|---|---|---|---|
1600x900 | 7.2
|
![]() |
vs | ![]() |
7.2
|
1920x1080 | 5.6
|
vs | ![]() |
5.7
|
|
2560x1440 | 3.9
|
![]() |
vs | ![]() |
3.9
|
3840x2160 | 2.5
|
![]() |
vs | - |
Memory | 1024 MB | ![]() | vs | ![]() | 1024 MB |
---|---|---|---|---|---|
Memory Speed | 1350 MHz | ![]() | vs | 1100 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 256 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 86.4GB/sec | vs | ![]() | 140.8GB/sec | |
L2 Cache | 256 KB | vs | ![]() |
512 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 768 | vs | ![]() | 960 | |
---|---|---|---|---|---|
Actual Shader Performance | 37% | ![]() | vs | 19% | |
Technology | 28nm | ![]() | vs | 40nm | |
Texture Mapping Units | 64 | ![]() | vs | 48 | |
Texture Rate | 63.6 GTexel/s | ![]() | vs | 39.4 GTexel/s | |
Render Output Units | 16 | vs | ![]() | 32 | |
Pixel Rate | 15.9 GPixel/s | vs | ![]() | 26.2 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 2 | ![]() | vs | ![]() | 2 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | 1 Watts | |||
---|---|---|---|---|---|
Recommended PSU | - | 500 Watts & 25 Amps |
DirectX | 12.0 | ![]() | vs | 11.0 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | 4.3 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-3450 3.1GHz | vs | ![]() | Intel Core i5-760 2.8GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1600x900 | vs | ![]() | 1680x1050 |
Performance Value | ![]() |
---|
Mini Review | GeForce GTX 650 Ti Power Edition OC 1GB is a special edition of the fast-middle-class GeForce GTX 650 Ti. This edition features a new and better cooling system called Cyclone II Thermal Design with Dust Removal technology and an increase in the central clock that went from 928MHz to 993MHz. The Memory clock was left untouched. The overclocking is relevant and benchmarks indicate there's a 4% boost when compared to the reference GeForce GTX 650 Ti. | Radeon HD 6850 Club-3D OC Edition is a special edition of the Radeon HD 6850. See the page of the standard edition for more information about it. The new features include increases in the core and memory clocks that went from 775MHz to 820MHz and from 1000MHz to 1100MHz, respectively. Features that make it more energy efficient and a better cooling system are also included. The performance increase is significant and so even the most demanding games are playable at high settings but not with extreme resolutions and extreme technologies due to the limited memory size. |
---|
Recommended CPU | |||||
---|---|---|---|---|---|
Possible GPU Upgrades | - | ||||
GPU Variants | - | - |