Recommended System Requirements | ||
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Game | GeForce GTX 460 PNY 1GB OC Edition | Radeon HD 5830 |
Cyberpunk 2077 | 227% | 317% |
Hitman 3 | 325% | 443% |
Assassins Creed: Valhalla | 199% | 282% |
Call of Duty: Black Ops Cold War | 189% | 269% |
FIFA 21 | 65% | 110% |
Grand Theft Auto VI | 360% | 487% |
Far Cry 6 | 373% | 504% |
Genshin Impact | 227% | 317% |
World of Warcraft: Shadowlands | 369% | 498% |
Battlefield 6 | 325% | 443% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 460 PNY 1GB OC Edition are noticeably better than the AMD Radeon HD 5830.
The Radeon HD 5830 has a 35 MHz higher core clock speed and the same number of Texture Mapping Units as the GTX 460. This results in the Radeon HD 5830 providing 2 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Radeon HD 5830 has a 35 MHz higher core clock speed than the GTX 460, but the GTX 460 has 16 more Render Output Units than the Radeon HD 5830. As a result, the GTX 460 exhibits a 11.7 GPixel/s better Pixel Fill Rate than the Radeon HD 5830. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 460 was released less than a year after the Radeon HD 5830, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The GeForce GTX 460 PNY 1GB OC Edition and the Radeon HD 5830 have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The Radeon HD 5830 has 9.6 GB/sec greater memory bandwidth than the GTX 460, which means that the memory performance of the Radeon HD 5830 is marginally better than the GTX 460.
The GeForce GTX 460 PNY 1GB OC Edition has 336 Shader Processing Units and the Radeon HD 5830 has 1120. However, the actual shader performance of the GTX 460 is 514 and the actual shader performance of the Radeon HD 5830 is 582. The Radeon HD 5830 having 68 better shader performance is not particularly notable, as altogether the GTX 460 performs better when taking into account other relevant data.
The Radeon HD 5830 requires 175 Watts to run but there is no entry for the GTX 460. We would recommend a PSU with at least 450 Watts for the GTX 460 and a PSU with at least 500 Watts for the Radeon HD 5830. The Radeon HD 5830 has been recommended a PSU with 50 Watts more than the GTX 460. The difference is significant enough that the Radeon HD 5830 may have a slight adverse affect on your yearly electricity bills in comparison to the GTX 460.
Core Speed | 765 MHz | vs | ![]() | 800 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Fermi GF104-300-KB-A1 | Evergreen Cypress LE | |||
OC Potential | Poor | vs |
![]() | Fair | |
Driver Support | Poor |
![]() | vs | - | |
Release Date | 01 Aug 2010 | ![]() | vs | 01 Feb 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
---|---|---|---|---|---|
1600x900 | 7.5
|
![]() |
vs | - | |
1920x1080 | 5.8
|
![]() |
vs | - | |
2560x1440 | 3.8
|
![]() |
vs | - | |
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | 1024 MB | ![]() | vs | ![]() | 1024 MB |
---|---|---|---|---|---|
Memory Speed | 925 MHz | vs | ![]() | 1000 MHz | |
Memory Bus | 256 Bit | ![]() | vs | ![]() | 256 Bit |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 118.4GB/sec | vs | ![]() | 128GB/sec | |
L2 Cache | 512 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 336 | vs | ![]() | 1120 | |
---|---|---|---|---|---|
Actual Shader Performance | 25% | vs | ![]() | 28% | |
Technology | 40nm | ![]() | vs | ![]() | 40nm |
Texture Mapping Units | 56 | ![]() | vs | ![]() | 56 |
Texture Rate | 42.8 GTexel/s | vs | ![]() | 44.8 GTexel/s | |
Render Output Units | 32 | ![]() | vs | 16 | |
Pixel Rate | 24.5 GPixel/s | ![]() | vs | 12.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 2 | ![]() | vs | 1 | |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | 175 Watts | |||
---|---|---|---|---|---|
Recommended PSU | 450 Watts & 38 Amps | ![]() | vs | 500 Watts & 40 Amps |
DirectX | 12.0 | ![]() | vs | 11 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | 3.2 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | ![]() | yes |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-760 2.8GHz | ![]() | vs | Intel Core i7-860S Quad 2.53GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1600x900 | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
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Mini Review | GeForce GTX 460 PNY 1GB OC Edition is a special edition of the high-end GeForce GTX 460. The biggest features are increases in the core-clock that went from 675MHz to 765MHz and from 900MHz to 925MHz, respectively. According to most benchmarks, the performance boost is around 8% when compared to the standard GeForce GTX 460. | The Evergreen series is a family of GPUs developed by AMD graphics products division. The existence was spotted on a presentation slide from AMD Technology Analyst Day July 2007 as 'R8xx'. ATI held a press event in the USS Hornet museum on September 10, 2009 and announced ATI Eyefinity multi-display technology and specifications of the Radeon HD 5800 series' variants. The first variants of the Radeon HD 5800 series were launched September 23, 2009, with the HD 5700 series launching October 12 and HD 5970 launching on November 18 The HD 5670, was launched on January 14, 2010, and the HD 5500 and 5400 series were launched in February of 2010, completing what has appeared to be most of ATI's Evergreen GPU lineup. Demand so greatly outweighed supply that more than two months after launch, many online retailers were still having trouble keeping the 5800 and 5900 series in stock. |
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Recommended CPU | |||||
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Possible GPU Upgrades | |||||
GPU Variants | - | - |