Recommended System Requirements | ||
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Game | Intel HD Pentium G630T | GeForce 4 MX 440 |
Hitman 3 | 5532% | 12683% |
Cyberpunk 2077 | 4230% | 9726% |
Assassins Creed: Valhalla | 3860% | 8887% |
Resident Evil 8 | 4230% | 9726% |
FIFA 21 | 2084% | 4857% |
Grand Theft Auto VI | 5992% | 13726% |
Call of Duty: Black Ops Cold War | 3731% | 8596% |
Genshin Impact | 4230% | 9726% |
Far Cry 6 | 6164% | 14117% |
The Medium | 5302% | 12161% |
In terms of overall gaming performance, the graphical capabilities of the Intel HD Pentium G630T are massively better than the Nvidia GeForce 4 MX 440.
The HD Pentium G630T was released over three years more recently than the 4 MX, and so the HD Pentium G630T is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the 4 MX when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The 4 MX has 128 MB video memory, but the HD Pentium G630T does not have an entry, so the two GPUs cannot be reliably compared in this area.
The HD Pentium G630T has 6 Shader Processing Units and the GeForce 4 MX 440 has 2. However, the actual shader performance of the HD Pentium G630T is 12 and the actual shader performance of the 4 MX is 1. The HD Pentium G630T having 11 better shader performance and an altogether better performance when taking into account other relevant data means that the HD Pentium G630T delivers a marginally smoother and more efficient experience when processing graphical data than the 4 MX.
Core Speed | 650 MHz | ![]() | vs | 275 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Sandy Bridge | NV17 | |||
OC Potential | None |
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vs | - | |
Driver Support | - | vs | - | ||
Release Date | 01 Sep 2011 | ![]() | vs | 06 Feb 2002 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | vs | ![]() | 128 MB | |
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Memory Speed | 533 MHz | ![]() | vs | 200 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR3 | ![]() | vs | DDR | |
Memory Bandwidth | 17.1GB/sec | ![]() | vs | 3.2GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 6 | ![]() | vs | 2 | |
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Actual Shader Performance | 1% | ![]() | vs | 0% | |
Technology | - | vs | - | ||
Texture Mapping Units | - | vs | - | ||
Texture Rate | - | vs | - | ||
Render Output Units | - | vs | - | ||
Pixel Rate | - | vs | - | ||
Comparison |
Max Digital Resolution (WxH) | - | vs | ![]() | 1600x1200 | |
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VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
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Recommended PSU | - | - |
DirectX | 10.1 | ![]() | vs | 7.0 | |
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Shader Model | 4.1 | ![]() | vs | - | |
Open GL | 3.1 | ![]() | vs | 1.2 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | - | - | |||
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Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | Intel HD Pentium G630T is a specific version of the Intel HD Graphics that comes embedded on the CPU 'Pentium G630T 2.3GHz'. It's based on the Sandy Bridge architecture, meaning it features 6 SPUs. The GPU's clock is initially set at 650MHz and can go to up to 1100MHz. The max memory type supported is DDR3 1066MHz - therefore, the GPU's max memory clock is 533MHz. Intel HD Pentium G630T's gaming performance is very limited and so most games will have to be played at very reduced settings while extremely demanding games are probably out of the question. | GeForce4 MX 440 is part of the GeForce4 GPUS released by NVIDIA in 2002. Only compatible with DirectX 7 or less and with a max memory of 128 MB, it can't play today's games. Still, games before 2003 should be fully playable at max settings.... |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |