Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game FireGL Z1 GeForce 4 MX 440
Hitman 3 6522% 12683%
Cyberpunk 2077 4990% 9726%
Assassins Creed: Valhalla 4555% 8887%
FIFA 21 2468% 4857%
Grand Theft Auto VI 7062% 13726%
Call of Duty: Black Ops Cold War 4405% 8596%
Resident Evil 8 4990% 9726%
Genshin Impact 4990% 9726%
Far Cry 6 7265% 14117%
The Medium 6251% 12161%

In terms of overall gaming performance, the graphical capabilities of the AMD FireGL Z1 are significantly better than the Nvidia GeForce 4 MX 440.

The FireGL Z1 was released less than a year after the 4 MX, and so they are likely to have similar driver support for optimizing performance when running the latest games.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The FireGL Z1 and the GeForce 4 MX 440 have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The FireGL Z1 has 6.7 GB/sec greater memory bandwidth than the 4 MX, which means that the memory performance of the FireGL Z1 is marginally better than the 4 MX.

The FireGL Z1 has 4 Shader Processing Units and the GeForce 4 MX 440 has 2. The two GPUs are based on different architectures, but deliver an equivalent shader performance. To compare, we must continue to look at the memory bandwidth, Texture and Pixel Rates. In this case, we sadly do not have enough data in this area to complete the comparison.

We would recommend a PSU with at least 300 Watts for the FireGL Z1.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed325 MHzvs275 MHz
Boost Clock-vs-
Architecture-NV17
OC Potential - vs -
Driver Support - vs -
Release Date21 Nov 2002vs06 Feb 2002
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

Memory128 MBvs128 MB
Memory Speed310 MHzvs200 MHz
Memory Bus256 Bitvs128 Bit
Memory TypeDDRvsDDR
Memory Bandwidth9.9GB/secvs3.2GB/sec
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units4vs2
Actual Shader Performance0%vs0%
Technology-vs-
Texture Mapping Units-vs-
Texture Rate-vs-
Render Output Units-vs-
Pixel Rate-vs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)2048x1536vs1600x1200
VGA Connections-vs1
DVI Connections-vs1
HDMI Connections-vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power--
Recommended PSU300 Watts-

GPU Features

DirectX9vs7.0
Shader Model-vs-
Open GL2.0vs1.2
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewThe FireGL line is designed for multimedia content creation programs, such as 3DS Max, mechanical engineering design software such as Solidworks, and civil engineering architectural software such as Chief Architect, whereas Radeon counterparts are suited towards video games. FireGL drivers were built with maximum image quality and pixel precision, with CAD specific functionalities such as the recently introduced AutoDetection Technology to tune the parameters inside the driver to achieve maximum performance for predefined list of software. However, because the drivers are also based on the Catalyst drivers made for the Radeon line, it makes them suitable for gaming, at the expense of probable compatibility issues with the very latest games due to the age of the drivers, with FireGL cards in theory pushing more data than their Radeon gaming counterparts
The ATI FireGL range of video cards, renamed to FirePro 3D in late 2008, is the series specifically for CAD (Computer Aided Design) and DCC (Digital Content Creation) software, usually found in workstations.
GeForce4 MX 440 is part of the GeForce4 GPUS released by NVIDIA in 2002. Only compatible with DirectX 7 or less and with a max memory of 128 MB, it can't play today's games. Still, games before 2003 should be fully playable at max settings....
Recommended CPU
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Possible GPU Upgrades
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GPU Variants
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