Recommended System Requirements | ||
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Game | Intel HD Graphics 4600 Desktop | Radeon HD 6250 |
Cyberpunk 2077 | 1313% | 6320% |
Assassins Creed: Valhalla | 1192% | 5772% |
Call of Duty: Black Ops Cold War | 1150% | 5582% |
FIFA 21 | 613% | 3139% |
Grand Theft Auto VI | 1888% | 8934% |
Far Cry 6 | 1944% | 9190% |
Genshin Impact | 1313% | 6320% |
Hitman 3 | 1738% | 8252% |
Watch Dogs Legion | 1263% | 6093% |
World of Warcraft: Shadowlands | 1925% | 9105% |
In terms of overall gaming performance, the graphical capabilities of the Intel HD Graphics 4600 Desktop are massively better than the AMD Radeon HD 6250.
The Graphics 4600 has a 120 MHz higher core clock speed than the Radeon HD 6250, but the Radeon HD 6250 has 4 more Texture Mapping Units than the Graphics 4600. As a result, the Radeon HD 6250 exhibits a 0.6 GTexel/s better Texture Fill Rate than the Graphics 4600. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Graphics 4600 has a 120 MHz higher core clock speed than the Radeon HD 6250, but the Radeon HD 6250 has 2 more Render Output Units than the Graphics 4600. As a result, the Radeon HD 6250 exhibits a 0.3 GPixel/s better Pixel Fill Rate than the Graphics 4600. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Graphics 4600 was released over a year more recently than the Radeon HD 6250, and so the Graphics 4600 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Radeon HD 6250.
The Radeon HD 6250 has 256 MB video memory, but the Graphics 4600 does not have an entry, so the two GPUs cannot be reliably compared in this area.
The HD Graphics 4600 Desktop has 20 Shader Processing Units and the Radeon HD 6250 has 80. However, the actual shader performance of the Graphics 4600 is 100 and the actual shader performance of the Radeon HD 6250 is 15. The Graphics 4600 having 85 better shader performance and an altogether better performance when taking into account other relevant data means that the Graphics 4600 delivers a noticeably smoother and more efficient experience when processing graphical data than the Radeon HD 6250.
The Graphics 4600 transistor size technology is 18 nm (nanometers) smaller than the Radeon HD 6250. This means that the Graphics 4600 is expected to run slightly cooler and achieve higher clock frequencies than the Radeon HD 6250.
The HD Graphics 4600 Desktop requires 88 Watts to run and the Radeon HD 6250 requires 9 Watts. We would recommend a PSU with at least 300 Watts for the Graphics 4600. The Graphics 4600 requires 79 Watts more than the Radeon HD 6250 to run. The difference is significant enough that the Graphics 4600 may have an adverse affect on your yearly electricity bills in comparison to the Radeon HD 6250.
Core Speed | 400 MHz | ![]() | vs | 280 MHz | |
---|---|---|---|---|---|
Boost Clock | 1250 MHz | ![]() | vs | - | |
Architecture | Haswell GT2-MB | Zacate | |||
OC Potential | None | vs |
![]() | Poor | |
Driver Support | Ok |
![]() | vs | - | |
Release Date | 03 Jun 2013 | ![]() | vs | 09 Nov 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 5.1
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 3.5
|
![]() |
vs | - | |
1920x1080 | 2.4
|
![]() |
vs | - | |
2560x1440 | 1.8
|
![]() |
vs | - | |
3840x2160 | 1.2
|
![]() |
vs | - |
Memory | N/A | vs | ![]() | N/A | |
---|---|---|---|---|---|
Memory Speed | 800 MHz | ![]() | vs | - | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 25.6GB/sec | ![]() | vs | - | |
L2 Cache | 1024 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 20 | vs | ![]() | 80 | |
---|---|---|---|---|---|
Actual Shader Performance | 5% | ![]() | vs | 1% | |
Technology | 22nm | ![]() | vs | 40nm | |
Texture Mapping Units | 4 | vs | ![]() | 8 | |
Texture Rate | 1.6 GTexel/s | vs | ![]() | 2.2 GTexel/s | |
Render Output Units | 2 | vs | ![]() | 4 | |
Pixel Rate | 0.8 GPixel/s | vs | ![]() | 1.1 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 88 Watts | vs | ![]() | 9 Watts | |
---|---|---|---|---|---|
Recommended PSU | 300 Watts & 22 Amps | - |
DirectX | 11.1 | ![]() | vs | 11 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.0 | vs | ![]() | 4.1 | |
Open CL | - | vs | - | ||
Notebook GPU | no | yes | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | no | ||
Comparison |
Recommended Processor | - | Intel Celeron P4505 | |||
---|---|---|---|---|---|
Recommended RAM | 4 GB | vs | ![]() | 2 GB | |
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | vs | 800x600 |
Performance Value | ![]() |
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Mini Review | Overview Intel HD Graphics 4600 Desktop are Integrated Graphics in some of Intel's Desktop Haswell Processors. Architecture The Haswell GT2 Core includes support for DirectX 11.1, OpenCL 1.2 and OpenGL 4.0. Additionally, it also offers better Decoding Performance, when compared to its Predecessors. GPU It equips a GPU Codenamed GT2 which offers 20 Shader Processing Units, 4 TMUs and 2 ROPs. The Central Unit Initially Runs at 200MHz and goes up to 1250MHz, in Turbo Mode. Memory The GPU Shares the System's RAM which varies from System to System. Typically, the GPU reserves 1.7GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 800MHz. It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system. Performance The Most Powerful Variant Offers Performance similar to a dedicated GeForce GT 220. Select the Specific Version you have of this Graphics Card According to your Processor for a more Accurate Rank and experience using our tools. System Suggestions We recommend 4GB of RAM for a system with Intel HD Graphics 4600 Desktop. | Radeon HD 6250 is an integrated GPU in one of the Zacate Processors, based on the 40nm Terrascale 2 architecture. It's based on the Cedar Core (therefore related to Radeon HD 6350) and offers 80 Shader Processing Units, 8 TMUs and 4 ROPs. Both the operating memory clock's speed and bus width will depend on the system's RAM configuration and speed. Its central clock runs at up to 280MHz. Its performance is very limited and so today's modern games can only be played using very low resolutions such as 800x680 - 1024x768 or are unplayable at all. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - |