Recommended System Requirements | ||
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Game | Radeon HD 8650G | Intel HD Graphics 4600 Desktop |
Cyberpunk 2077 | 889% | 1313% |
Valheim | 889% | 1313% |
Assassins Creed: Valhalla | 804% | 1192% |
Outriders | 854% | 1263% |
Call of Duty: Black Ops Cold War | 775% | 1150% |
Grand Theft Auto VI | 1291% | 1888% |
Far Cry 6 | 1330% | 1944% |
Days Gone | 836% | 1238% |
Little Nightmares 2 | 355% | 550% |
Diablo 4 | 1186% | 1738% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 8650G are significantly better than the Intel HD Graphics 4600 Desktop.
The Radeon HD 8650G has a 133 MHz higher core clock speed and 20 more Texture Mapping Units than the Graphics 4600. This results in the Radeon HD 8650G providing 11.2 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Radeon HD 8650G has a 133 MHz higher core clock speed and 6 more Render Output Units than the Graphics 4600. This results in the Radeon HD 8650G providing 3.5 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Graphics 4600 was released less than a year after the Radeon HD 8650G, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The Radeon HD 8650G and the HD Graphics 4600 Desktop have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The Radeon HD 8650G has 4.3 GB/sec greater memory bandwidth than the Graphics 4600, which means that the memory performance of the Radeon HD 8650G is marginally better than the Graphics 4600.
The Radeon HD 8650G has 384 Shader Processing Units and the HD Graphics 4600 Desktop has 20. However, the actual shader performance of the Radeon HD 8650G is 276 and the actual shader performance of the Graphics 4600 is 100. The Radeon HD 8650G having 176 better shader performance and an altogether better performance when taking into account other relevant data means that the Radeon HD 8650G delivers a slightly smoother and more efficient experience when processing graphical data than the Graphics 4600.
The Graphics 4600 transistor size technology is 10 nm (nanometers) smaller than the Radeon HD 8650G. This means that the Graphics 4600 is expected to run very slightly cooler and achieve higher clock frequencies than the Radeon HD 8650G.
The Radeon HD 8650G requires 35 Watts to run and the HD Graphics 4600 Desktop requires 88 Watts. We would recommend a PSU with at least 300 Watts for the Graphics 4600, but we do not have a recommended PSU wattage for the Radeon HD 8650G. The Graphics 4600 requires 53 Watts more than the Radeon HD 8650G to run. The difference is significant enough that the Graphics 4600 may have an adverse affect on your yearly electricity bills in comparison to the Radeon HD 8650G.
Core Speed | 533 MHz | ![]() | vs | 400 MHz | |
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Boost Clock | 720 MHz | vs | ![]() | 1250 MHz | |
Architecture | Terascale 3 | Haswell GT2-MB | |||
OC Potential | None | vs | None | ||
Driver Support | - | vs | Ok | ||
Release Date | 23 May 2013 | vs | ![]() | 03 Jun 2013 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
5.1
|
|
---|---|---|---|---|---|
1600x900 | - | vs | ![]() |
3.5
|
|
1920x1080 | - | vs | ![]() |
2.4
|
|
2560x1440 | - | vs | ![]() |
1.8
|
|
3840x2160 | - | vs | ![]() |
1.2
|
Memory | N/A | vs | N/A | ||
---|---|---|---|---|---|
Memory Speed | 933 MHz | ![]() | vs | 800 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 29.9GB/sec | ![]() | vs | 25.6GB/sec | |
L2 Cache | - | vs | ![]() |
1024 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 384 | ![]() | vs | 20 | |
---|---|---|---|---|---|
Actual Shader Performance | 13% | ![]() | vs | 5% | |
Technology | 32nm | vs | ![]() | 22nm | |
Texture Mapping Units | 24 | ![]() | vs | 4 | |
Texture Rate | 12.8 GTexel/s | ![]() | vs | 1.6 GTexel/s | |
Render Output Units | 8 | ![]() | vs | 2 | |
Pixel Rate | 4.3 GPixel/s | ![]() | vs | 0.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 35 Watts | ![]() | vs | 88 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | 300 Watts & 22 Amps |
DirectX | 11.1 | ![]() | vs | ![]() | 11.1 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.2 | ![]() | vs | 4.0 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | no | |||
SLI/Crossfire | yes | ![]() | vs | no | |
Dedicated | no | vs | no | ||
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | 4 GB | ![]() | vs | ![]() | 4 GB |
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | vs | ![]() | 1366x768 |
Performance Value | ![]() |
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Mini Review | Radeon HD 8650G is an integrated mobile GFX, first seen on the APU A10-5750M, based on the 32nm, Terascale 3 architecture. It offer 384 Shader Processing Units, 24 TMUs and 8 ROPs, on a DDR3 memory interface of either a 128-bit bus width, if the laptop system RAM's is dual-channelled, or a 64-bit bus width, if not. The central units runs at 533MHz and goes up to 720MHz, in Turbo Mode. The memory clock can operate up to 933MHz, as the max memory supported by the CPU is DDR3-1866. Its performance depends heavily on whether or not the memory is dual-channelled. Benchmarks put its performance is superior to today's middle-class GPUs such as GeForce GT 540M-GeForce GT 630M or Radeon HD 7650M/7670M. Therefore, modern demanding games can be played with medium detail. | Overview Intel HD Graphics 4600 Desktop are Integrated Graphics in some of Intel's Desktop Haswell Processors. Architecture The Haswell GT2 Core includes support for DirectX 11.1, OpenCL 1.2 and OpenGL 4.0. Additionally, it also offers better Decoding Performance, when compared to its Predecessors. GPU It equips a GPU Codenamed GT2 which offers 20 Shader Processing Units, 4 TMUs and 2 ROPs. The Central Unit Initially Runs at 200MHz and goes up to 1250MHz, in Turbo Mode. Memory The GPU Shares the System's RAM which varies from System to System. Typically, the GPU reserves 1.7GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 800MHz. It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system. Performance The Most Powerful Variant Offers Performance similar to a dedicated GeForce GT 220. Select the Specific Version you have of this Graphics Card According to your Processor for a more Accurate Rank and experience using our tools. System Suggestions We recommend 4GB of RAM for a system with Intel HD Graphics 4600 Desktop. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - |