Recommended System Requirements | ||
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Game | Radeon X1300 LE | GeForce 4 MX 440 |
Cyberpunk 2077 | 8660% | 9726% |
Hitman 3 | 11295% | 12683% |
Assassins Creed: Valhalla | 7912% | 8887% |
Resident Evil 8 | 8660% | 9726% |
FIFA 21 | 4319% | 4857% |
Grand Theft Auto VI | 12226% | 13726% |
Call of Duty: Black Ops Cold War | 7652% | 8596% |
The Medium | 10830% | 12161% |
Genshin Impact | 8660% | 9726% |
Far Cry 6 | 12574% | 14117% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon X1300 LE are very slightly better than the Nvidia GeForce 4 MX 440.
The X1300 LE was released over three years more recently than the 4 MX, and so the X1300 LE is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the 4 MX when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The 4 MX has 64 MB more video memory than the X1300 LE, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the 4 MX also has superior memory performance overall.
The 4 MX has 1.2 GB/sec greater memory bandwidth than the X1300 LE, which means that the memory performance of the 4 MX is marginally better than the X1300 LE.
The Radeon X1300 LE has 4 Shader Processing Units and the GeForce 4 MX 440 has 2. The two GPUs are based on different architectures, but deliver an equivalent shader performance. To compare, we must continue to look at the memory bandwidth, Texture and Pixel Rates. In this case, we sadly do not have enough data in this area to complete the comparison.
Core Speed | 450 MHz | ![]() | vs | 275 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | RV515 LE | NV17 | |||
OC Potential | Good |
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vs | - | |
Driver Support | - | vs | - | ||
Release Date | 05 Oct 2005 | ![]() | vs | 06 Feb 2002 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | 64 MB | vs | ![]() | 128 MB | |
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Memory Speed | 250 MHz | ![]() | vs | 200 MHz | |
Memory Bus | 64 Bit | vs | ![]() | 128 Bit | |
Memory Type | DDR | ![]() | vs | ![]() | DDR |
Memory Bandwidth | 2GB/sec | vs | ![]() | 3.2GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 4 | ![]() | vs | 2 | |
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Actual Shader Performance | 0% | ![]() | vs | ![]() | 0% |
Technology | - | vs | - | ||
Texture Mapping Units | - | vs | - | ||
Texture Rate | - | vs | - | ||
Render Output Units | - | vs | - | ||
Pixel Rate | - | vs | - | ||
Comparison |
Max Digital Resolution (WxH) | - | vs | ![]() | 1600x1200 | |
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VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
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Recommended PSU | - | - |
DirectX | 9 | ![]() | vs | 7.0 | |
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Shader Model | 3.0 | ![]() | vs | - | |
Open GL | 2.0 | ![]() | vs | 1.2 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | - | - | |||
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Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | Radeon X1300 LE is an entry-level GPU based on the 90nm variant of the R500 architecture. It's based on the RV515 LE Core and offers 4 Pixel Shaders, 4 TMUs and 4 ROPs, on a 64-bit of standard DDR. The central unit runs at 450MHz and the memory clock operates at up to 250MHz. Radeon X1300 LE is oriented for low power consumption. It does not offer any DVI ports and its performance is expected to be lower than X1050 GPUs and is therefore not suited for any 3D gaming, at all. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported. | GeForce4 MX 440 is part of the GeForce4 GPUS released by NVIDIA in 2002. Only compatible with DirectX 7 or less and with a max memory of 128 MB, it can't play today's games. Still, games before 2003 should be fully playable at max settings.... |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |