Recommended System Requirements | ||
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Game | GeForce GTX 650 Ti Gainward 1GB Edition | GeForce GTX 650 Ti DirectCU II OC 1GB |
Cyberpunk 2077 | 265% | 257% |
Hitman 3 | 374% | 365% |
Assassins Creed: Valhalla | 233% | 227% |
Resident Evil 8 | 265% | 257% |
FIFA 21 | 84% | 80% |
Grand Theft Auto VI | 413% | 403% |
Call of Duty: Black Ops Cold War | 223% | 216% |
Genshin Impact | 265% | 257% |
The Medium | 355% | 346% |
Far Cry 6 | 427% | 417% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 650 Ti DirectCU II OC 1GB are marginally better than the Nvidia GeForce GTX 650 Ti Gainward 1GB Edition.
The GTX 650 Ti has a 26 MHz higher core clock speed and the same number of Texture Mapping Units as the GTX 650 Ti. This results in the GTX 650 Ti providing 1.7 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 650 Ti has a 26 MHz higher core clock speed than the GTX 650 Ti and the same number of Render Output Units. This results in the GTX 650 Ti providing 0.5 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 650 Ti was released less than a year after the GTX 650 Ti, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The GeForce GTX 650 Ti Gainward 1GB Edition and the GeForce GTX 650 Ti DirectCU II OC 1GB have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The memory bandwidth of the GeForce GTX 650 Ti Gainward 1GB Edition and the GeForce GTX 650 Ti DirectCU II OC 1GB are the same, which means the GTX 650 Ti and the GTX 650 Ti have equal limitations when it comes to graphical data transfer.
Both the GeForce GTX 650 Ti Gainward 1GB Edition and the GeForce GTX 650 Ti DirectCU II OC 1GB have 768 Shader Processing Units. Having the same number of SPUs and using the same architecture means that the performance they offer can be compared by looking at the memory bandwidth, Texture and Pixel Rates. In this case, the GTX 650 Ti has 1.7 GTexel/s better Texture Fill Rate and 0.5 GPixel/s better Pixel Fill Rate, but the has GB/sec greater memory bandwidth. Although the GPUs are very similar in performance, the GTX 650 Ti takes the edge.
Core Speed | 928 MHz | vs | ![]() | 954 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Kepler GK106-220-A1 | Kepler GK106-220-A1 | |||
OC Potential | Good |
![]() |
vs | Fair | |
Driver Support | Good | vs | Good | ||
Release Date | 10 Jan 2012 | vs | ![]() | 01 Oct 2012 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
---|---|---|---|---|---|
1600x900 | 7
|
vs | ![]() |
7.1
|
|
1920x1080 | 5.5
|
vs | ![]() |
5.6
|
|
2560x1440 | 3.7
|
vs | ![]() |
3.8
|
|
3840x2160 | 2.4
|
![]() |
vs | ![]() |
2.4
|
Memory | 1024 MB | ![]() | vs | ![]() | 1024 MB |
---|---|---|---|---|---|
Memory Speed | 1350 MHz | ![]() | vs | ![]() | 1350 MHz |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 86.4GB/sec | ![]() | vs | ![]() | 86.4GB/sec |
L2 Cache | 256 KB | ![]() |
vs | ![]() |
256 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 768 | ![]() | vs | ![]() | 768 |
---|---|---|---|---|---|
Actual Shader Performance | 34% | vs | ![]() | 35% | |
Technology | 28nm | ![]() | vs | ![]() | 28nm |
Texture Mapping Units | 64 | ![]() | vs | ![]() | 64 |
Texture Rate | 59.4 GTexel/s | vs | ![]() | 61.1 GTexel/s | |
Render Output Units | 16 | ![]() | vs | ![]() | 16 |
Pixel Rate | 14.8 GPixel/s | vs | ![]() | 15.3 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | ![]() | 4096x2160 |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | 0 | |
DVI Connections | 1 | vs | ![]() | 2 | |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-3450 3.1GHz | vs | Intel Core i5-3450 3.1GHz | ||
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1600x900 | ![]() | vs | ![]() | 1600x900 |
Performance Value | ![]() |
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Mini Review | GeForce GTX 650 Ti Gainward 1GB Edition is a special edition of the fast-middle-class. This edition has no new features and so it performs exactly like the reference GeForce GTX 650 Ti. | GeForce GTX 650 Ti DirectCU II OC 1GB is a special edition of the fast-middle-class GeForce GTX 650 Ti. This edition features a new and better cooling system called DirectCU II with that utilizes direct contact copper heatpipes so heat is dissipated efficiently, delivering a 20% cooler and vastly quieter performance than reference according to Asus and an increase in the central clock that went from 928MHz to 954MHz. The Memory clock was left untouched. The overclocking is only slightly and benchmarks indicate there's a 1.5% boost when compared to the reference GeForce GTX 650 Ti. Consumers will want to get the TOP version for superior performance. |
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Recommended CPU | |||||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |