Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game GeForce 256 GeForce 4 MX 440
Cyberpunk 2077 37567% 9726%
Hitman 3 48900% 12683%
Resident Evil 8 37567% 9726%
Assassins Creed: Valhalla 34350% 8887%
FIFA 21 18900% 4857%
Grand Theft Auto VI 52900% 13726%
Call of Duty: Black Ops Cold War 33233% 8596%
Genshin Impact 37567% 9726%
Far Cry 6 54400% 14117%
The Medium 46900% 12161%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 4 MX 440 are massively better than the Nvidia GeForce 256.

The 4 MX was released over a year more recently than the GeForce 256, and so the 4 MX is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GeForce 256.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The 4 MX has 96 MB more video memory than the GeForce 256, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the 4 MX also has superior memory performance overall.

The 4 MX has 0.5 GB/sec greater memory bandwidth than the GeForce 256, which means that the memory performance of the 4 MX is marginally better than the GeForce 256.

The GeForce 256 has 4 Shader Processing Units and the GeForce 4 MX 440 has 2. However, the actual shader performance of the GeForce 256 is 0 and the actual shader performance of the 4 MX is 1. The 4 MX having 1 better shader performance and an altogether better performance when taking into account other relevant data means that the 4 MX delivers a marginally smoother and more efficient experience when processing graphical data than the GeForce 256.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed120 MHzvs275 MHz
Boost Clock-vs-
ArchitectureNV10NV17
OC Potential None vs -
Driver Support - vs -
Release Date31 Aug 1999vs06 Feb 2002
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

Memory32 MBvs128 MB
Memory Speed166 MHzvs200 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDRvsDDR
Memory Bandwidth2.7GB/secvs3.2GB/sec
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units4vs2
Actual Shader Performance-vs0%
Technology-vs-
Texture Mapping Units-vs-
Texture Rate-vs-
Render Output Units-vs-
Pixel Rate-vs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)-vs1600x1200
VGA Connections1vs1
DVI Connections1vs1
HDMI Connections0vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power--
Recommended PSU--

GPU Features

DirectX7.0vs7.0
Shader Model-vs-
Open GL1.0vs1.2
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewGeForce 256 was, technically, the world's first GPU as it was the first single GPU "with integrated transform, lighting, triangle setup/clipping, and rendering engines that is capable of processing a minimum of 10 million polygons per second" - according to NVIDIA.
It's manufactured with a 220nm technology and offers 4 Pixel Shaders (not to be confused with today's Shader Processing Units), 4 TMUs and 4 ROPs, on a 128-bit interface of DDR. The central unit runs at 120MHz and the memory clock operates at 166MHz.
Obviously, none of today's games are playable.
GeForce4 MX 440 is part of the GeForce4 GPUS released by NVIDIA in 2002. Only compatible with DirectX 7 or less and with a max memory of 128 MB, it can't play today's games. Still, games before 2003 should be fully playable at max settings....
Recommended CPU
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Possible GPU Upgrades
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GPU Variants
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