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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GTX 460 SLI Radeon HD 5670 1024MB
Cyberpunk 2077 113% 707%
Hitman 3 177% 950%
Assassins Creed: Valhalla 95% 638%
Call of Duty: Black Ops Cold War 89% 614%
FIFA 21 8% 307%
Grand Theft Auto VI 200% 1036%
Far Cry 6 208% 1068%
Genshin Impact 113% 707%
World of Warcraft: Shadowlands 206% 1057%
Battlefield 6 177% 950%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 460 SLI are massively better than the AMD Radeon HD 5670 1024MB.

The HD 5670 has a 100 MHz higher core clock speed than the GTX 460, but the GTX 460 has 92 more Texture Mapping Units than the HD 5670. As a result, the GTX 460 exhibits a 60.1 GTexel/s better Texture Fill Rate than the HD 5670. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The HD 5670 has a 100 MHz higher core clock speed than the GTX 460, but the GTX 460 has 56 more Render Output Units than the HD 5670. As a result, the GTX 460 exhibits a 37 GPixel/s better Pixel Fill Rate than the HD 5670. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GTX 460 was released less than a year after the HD 5670, and so they are likely to have similar driver support for optimizing performance when running the latest games.

The GTX 460 has 1024 MB more video memory than the HD 5670, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 460 also has superior memory performance overall.

The GTX 460 has 166.4 GB/sec greater memory bandwidth than the HD 5670, which means that the memory performance of the GTX 460 is massively better than the HD 5670.

The GeForce GTX 460 SLI has 672 Shader Processing Units and the Radeon HD 5670 1024MB has 400. However, the actual shader performance of the GTX 460 is 907 and the actual shader performance of the HD 5670 is 155. The GTX 460 having 752 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 460 delivers a massively smoother and more efficient experience when processing graphical data than the HD 5670.

The GeForce GTX 460 SLI requires 380 Watts to run and the Radeon HD 5670 1024MB requires 64 Watts. We would recommend a PSU with at least 600 Watts for the GTX 460 and a PSU with at least 400 Watts for the HD 5670. The GTX 460 requires 316 Watts more than the HD 5670 to run. The difference is significant enough that the GTX 460 may have an adverse affect on your yearly electricity bills in comparison to the HD 5670.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed675 MHzvs775 MHz
Boost Clock-vs-
ArchitectureFermi GF104-300-KB-A1 (x2)Terascale 2 Redwood XT
OC Potential None vs Fair
Driver Support Poor vs Poor
Release Date01 Jul 2010vs14 Jan 2010
GPU LinkGD LinkGD Link

Resolution Performance

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3840x2160 - green tick vs green tick -

GPU Memory

Memory2048 MBvs1024 MB
Memory Speed900 MHzvs1000 MHz
Memory Bus512 Bitvs128 Bit
Memory TypeGDDR5vsGDDR5
Memory Bandwidth230.4GB/secvs64GB/sec
L2 Cache 1024 KB green tick vs 256 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units672vs400
Actual Shader Performance44%vs7%
Texture Mapping Units112vs20
Texture Rate75.6 GTexel/svs15.5 GTexel/s
Render Output Units64vs8
Pixel Rate43.2 GPixel/svs6.2 GPixel/s

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs1
DVI Connections4vs1
HDMI Connections2vs1
DisplayPort Connections-vs0

GPU Power Requirements

Max Power380 Wattsvs64 Watts
Recommended PSU600 Watts & 26 Ampsvs400 Watts & 26 Amps

GPU Features

Shader Model5.0vs5.0
Open GL4.5vs4.3
Open CL-vs-
Notebook GPUnono

GPU Supporting Hardware

Recommended Processor-Intel Pentium Dual Core E5500 2.8GHz
Recommended RAM8 GBvs4 GB
Maximum Recommended Gaming Resolution1920x1080vs1440x900

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewGeForce GTX 460 SLI is a solution of two GeForce GTX 460 put together using NVIDIA'S SLI technology.
SLI relies a lot on proper driver support and may cause micro stuttering in FPS below 30. This means this combination might even perform worse than a single GTX 460.
The optimal performance it delivers is slightly better than a single GeForce GTX 480.
Therefore, this combination is sufficient for gaming at 1080p and most demanding games can be played at the highest settings.
The Evergreen series is a family of GPUs developed by AMD graphics products division. The existence was spotted on a presentation slide from AMD Technology Analyst Day July 2007 as 'R8xx'. ATI held a press event in the USS Hornet museum on September 10, 2009 and announced ATI Eyefinity multi-display technology and specifications of the Radeon HD 5800 series' variants. The first variants of the Radeon HD 5800 series were launched September 23, 2009, with the HD 5700 series launching October 12 and HD 5970 launching on November 18 The HD 5670, was launched on January 14, 2010, and the HD 5500 and 5400 series were launched in February of 2010, completing what has appeared to be most of ATI's Evergreen GPU lineup.
Demand so greatly outweighed supply that more than two months after launch, many online retailers were still having trouble keeping the 5800 and 5900 series in stock.
Recommended CPU
Possible GPU Upgrades
GPU Variants