Recommended System Requirements | ||
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Game | GeForce GTX 765M | Mobility Radeon HD 4200 |
Cyberpunk 2077 | 265% | 10267% |
Hitman 3 | 374% | 13386% |
Assassins Creed: Valhalla | 233% | 9382% |
Resident Evil 8 | 265% | 10267% |
FIFA 21 | 84% | 5129% |
Grand Theft Auto VI | 413% | 14487% |
Call of Duty: Black Ops Cold War | 223% | 9074% |
The Medium | 355% | 12836% |
Genshin Impact | 265% | 10267% |
Far Cry 6 | 427% | 14900% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 765M are massively better than the AMD Mobility Radeon HD 4200.
The GeForce GTX 765M was released over three years more recently than the Radeon HD, and so the GeForce GTX 765M is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Radeon HD when running the latest games.
The GeForce GTX 765M has 1792 MB more video memory than the Radeon HD, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GeForce GTX 765M also has superior memory performance overall.
The GeForce GTX 765M has 64.1 GB/sec greater memory bandwidth than the Radeon HD, which means that the memory performance of the GeForce GTX 765M is much better than the Radeon HD.
The GeForce GTX 765M has 768 Shader Processing Units and the Mobility Radeon HD 4200 has 40. However, the actual shader performance of the GeForce GTX 765M is 653 and the actual shader performance of the Radeon HD is 20. The GeForce GTX 765M having 633 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce GTX 765M delivers a massively smoother and more efficient experience when processing graphical data than the Radeon HD.
The GeForce GTX 765M requires 65 Watts to run but there is no entry for the Mobility Radeon HD 4200.
Core Speed | 850 MHz | ![]() | vs | 500 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Kepler GK106-N14E-GE-B-A1 | RV620 | |||
OC Potential | Fair |
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vs | - | |
Driver Support | Good |
![]() | vs | - | |
Release Date | 30 May 2013 | ![]() | vs | 10 Sep 2009 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 8.9
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 7
|
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vs | - | |
1920x1080 | 5.5
|
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vs | - | |
2560x1440 | 3.7
|
![]() |
vs | - | |
3840x2160 | 2.4
|
![]() |
vs | - |
Memory | 2048 MB | ![]() | vs | 256 MB | |
---|---|---|---|---|---|
Memory Speed | 1002 MHz | ![]() | vs | - | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | GDDR5 | ![]() | vs | DDR3 | |
Memory Bandwidth | 64.1GB/sec | ![]() | vs | - | |
L2 Cache | 256 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 768 | ![]() | vs | 40 | |
---|---|---|---|---|---|
Actual Shader Performance | 31% | ![]() | vs | 1% | |
Technology | 28nm | ![]() | vs | - | |
Texture Mapping Units | 64 | ![]() | vs | - | |
Texture Rate | 54.4 GTexel/s | ![]() | vs | - | |
Render Output Units | 16 | ![]() | vs | - | |
Pixel Rate | 13.6 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | - | ||
DVI Connections | 0 | vs | - | ||
HDMI Connections | 0 | vs | - | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 65 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 12.0 | ![]() | vs | 10.1 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | 4.1 | |
Open GL | 4.5 | ![]() | vs | 2.0 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | yes | ![]() | vs | no | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i7-3630QM 4-Core 2.4GHz | - | |||
---|---|---|---|---|---|
Recommended RAM | 8 GB | - | |||
Maximum Recommended Gaming Resolution | 1600x900 | ![]() | - |
Performance Value | ![]() |
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Mini Review | Overview GeForce GTX 760M is a Performance Mobile Graphics Card based on the first revision of the Kepler Architecture. Architecture The Kepler Architecture was NVIDIA's big step to power efficiency. Each Stream Multiprocessor (SMX) now hosts 192 Shader Processing Units - against the 48 of older Fermi Architecture, and has been redesigned being now clocked at the same speed of the Central Unit. This means they are more energy efficient and will consequently lead to cooler operating temperatures. However, it also means they are weaker. It can be said that one Fermi SMX is as fast as 2 Kepler SMXs. Additionally, and not available in all GPUs, Kepler also introduced the Boost Clock Feature. The Boost Clock is an even higher Clock Speed activated when in gaming mode and becomes the effective speed of the GPU. GPU It equips a GPU Codenamed GK106-N14E-GE-B-A1 which has 4 Stream Multiprocessors activated and thus offers 768 Shader Processing Units, 64 TMUs and 16 ROPs. The Central Unit is clocked at 850MHz. Memory The GPU accesses a 2GB frame buffer of fast GDDR5, through a 128-bit memory interface. The size of the frame buffer is exaggerated and no way benefits the GPU. The Memory Clock Operates at 1002MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for SLI, Kepler Boost, Optimus, CUDA, OpenCL, DirectCompute, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies Power Consumption With a rated board TDP of 65W, it is suited for large laptops. Performance Despite being underclocked, when compared to GeForce GTX 650 Ti, GeForce GTX 765M ends up performing better in most cases as fast since the Kepler Boost 2.0 Technology allows an even higher Central Unit Speed, which most times exceeds the 950MHz. Gaming benchmarks indicate its performance is on average with the desktop GeForce GTX 650 Ti. System Suggestions We recommend a Powerful Processor (Intel Core i7 Mobile) and 8GB of RAM for a system with GeForce GTX 765M. | ATI Mobility Radeon HD 4000 Series graphics processors bring the power of desktop graphics to mobile users, setting a new standard for visual computing on-the-go. Redefine the way you play and push HD gaming to the extreme with best-in-class performance and performance/watt. The ATI Mobility Radeon HD 4000 series delivers an immersive, life-like gaming experience with support for the latest Microsoft DirectX 10.1 games. Watch Blu-ray movies and play HD content with incredible visual fidelity1,2. Do it all with break-through energy efficiency with ATI PowerPlay power management technology for long battery life that doesn't compromise on performance. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - |