Recommended System Requirements | ||
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Game | GeForce GTX 765M | HD i7 M640 |
Cyberpunk 2077 | 265% | 8029% |
Hitman 3 | 374% | 10476% |
Assassins Creed: Valhalla | 233% | 7335% |
Call of Duty: Black Ops Cold War | 223% | 7094% |
FIFA 21 | 84% | 4001% |
Grand Theft Auto VI | 413% | 11339% |
Far Cry 6 | 427% | 11663% |
Genshin Impact | 265% | 8029% |
World of Warcraft: Shadowlands | 423% | 11555% |
Battlefield 6 | 374% | 10476% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 765M are massively better than the Intel HD i7 M640.
The GeForce GTX 765M was released over a year more recently than the HD i7 M640, and so the GeForce GTX 765M is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the HD i7 M640.
The GeForce GTX 765M has 2048 MB video memory, but the HD i7 M640 does not have an entry, so the two GPUs cannot be reliably compared in this area.
The GeForce GTX 765M has 768 Shader Processing Units but the HD i7 M640 does not have an entry, so the two GPUs cannot be reliably compared in this area.
The GeForce GTX 765M requires 65 Watts to run but there is no entry for the HD i7 M640.
Core Speed | 850 MHz | ![]() | vs | 500 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Kepler GK106-N14E-GE-B-A1 | Arrandale | |||
OC Potential | Fair |
![]() |
vs | None | |
Driver Support | Good |
![]() | vs | - | |
Release Date | 30 May 2013 | ![]() | vs | 20 Sep 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 8.9
|
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vs | - | |
---|---|---|---|---|---|
1600x900 | 7
|
![]() |
vs | - | |
1920x1080 | 5.5
|
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vs | - | |
2560x1440 | 3.7
|
![]() |
vs | - | |
3840x2160 | 2.4
|
![]() |
vs | - |
Memory | 2048 MB | ![]() | vs | N/A | |
---|---|---|---|---|---|
Memory Speed | 1002 MHz | ![]() | vs | 533 MHz | |
Memory Bus | 128 Bit | ![]() | vs | 64 Bit | |
Memory Type | GDDR5 | ![]() | vs | DDR3 | |
Memory Bandwidth | 64.1GB/sec | ![]() | vs | 8.5GB/sec | |
L2 Cache | 256 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 768 | ![]() | vs | - | |
---|---|---|---|---|---|
Actual Shader Performance | 31% | ![]() | vs | - | |
Technology | 28nm | ![]() | vs | - | |
Texture Mapping Units | 64 | ![]() | vs | - | |
Texture Rate | 54.4 GTexel/s | ![]() | vs | - | |
Render Output Units | 16 | ![]() | vs | - | |
Pixel Rate | 13.6 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 65 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 12.0 | ![]() | vs | 10 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | 4.0 | |
Open GL | 4.5 | ![]() | vs | 2.1 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | yes | ![]() | vs | no | |
Dedicated | yes | ![]() | vs | no | |
Comparison |
Recommended Processor | Intel Core i7-3630QM 4-Core 2.4GHz | - | |||
---|---|---|---|---|---|
Recommended RAM | 8 GB | - | |||
Maximum Recommended Gaming Resolution | 1600x900 | ![]() | - |
Performance Value | ![]() |
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Mini Review | Overview GeForce GTX 760M is a Performance Mobile Graphics Card based on the first revision of the Kepler Architecture. Architecture The Kepler Architecture was NVIDIA's big step to power efficiency. Each Stream Multiprocessor (SMX) now hosts 192 Shader Processing Units - against the 48 of older Fermi Architecture, and has been redesigned being now clocked at the same speed of the Central Unit. This means they are more energy efficient and will consequently lead to cooler operating temperatures. However, it also means they are weaker. It can be said that one Fermi SMX is as fast as 2 Kepler SMXs. Additionally, and not available in all GPUs, Kepler also introduced the Boost Clock Feature. The Boost Clock is an even higher Clock Speed activated when in gaming mode and becomes the effective speed of the GPU. GPU It equips a GPU Codenamed GK106-N14E-GE-B-A1 which has 4 Stream Multiprocessors activated and thus offers 768 Shader Processing Units, 64 TMUs and 16 ROPs. The Central Unit is clocked at 850MHz. Memory The GPU accesses a 2GB frame buffer of fast GDDR5, through a 128-bit memory interface. The size of the frame buffer is exaggerated and no way benefits the GPU. The Memory Clock Operates at 1002MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for SLI, Kepler Boost, Optimus, CUDA, OpenCL, DirectCompute, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies Power Consumption With a rated board TDP of 65W, it is suited for large laptops. Performance Despite being underclocked, when compared to GeForce GTX 650 Ti, GeForce GTX 765M ends up performing better in most cases as fast since the Kepler Boost 2.0 Technology allows an even higher Central Unit Speed, which most times exceeds the 950MHz. Gaming benchmarks indicate its performance is on average with the desktop GeForce GTX 650 Ti. System Suggestions We recommend a Powerful Processor (Intel Core i7 Mobile) and 8GB of RAM for a system with GeForce GTX 765M. | HD i7 M640 is a specific version of the Intel Graphics Media Accelerator HD (GMA HD) that comes with the CPU 'Core i7-640M 2.8GHz'. It uses the CPU's Level 3 Cache (up to 4 MB, in this case) + part of the RAM installed on the system up to a maximum of approximately 1.7GB for Vista/7 and 1 GB for XP. The Memory controller supports DDR3-1066 and DDR3-1333 and the Turbo Boost technology of the processor can over-clock the graphics card clock from 500MHz to 766MHz. Unlike the second gen 'Intel HD Graphics 2000/3000', very demanding games might not run at all and only very old games will run on high settings smoothly.... |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - |