Recommended System Requirements | ||
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Game | GeForce GTX 650 Leadtek 1GB OC Edition | GeForce GTX 650 Ti Power Edition OC 1GB |
Cyberpunk 2077 | 372% | 250% |
Hitman 3 | 515% | 356% |
Resident Evil 8 | 372% | 250% |
Assassins Creed: Valhalla | 332% | 221% |
FIFA 21 | 138% | 77% |
Grand Theft Auto VI | 565% | 393% |
Call of Duty: Black Ops Cold War | 318% | 210% |
Genshin Impact | 372% | 250% |
Far Cry 6 | 584% | 407% |
The Medium | 489% | 337% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 650 Ti Power Edition OC 1GB are significantly better than the Nvidia GeForce GTX 650 Leadtek 1GB OC Edition.
The GTX 650 has a 107 MHz higher core clock speed than the GTX 650 Ti, but the GTX 650 Ti has 32 more Texture Mapping Units than the GTX 650. As a result, the GTX 650 Ti exhibits a 28.4 GTexel/s better Texture Fill Rate than the GTX 650. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 650 has a 107 MHz higher core clock speed than the GTX 650 Ti and the same number of Render Output Units. This results in the GTX 650 providing 1.7 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 650 Ti was released less than a year after the GTX 650, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The GeForce GTX 650 Leadtek 1GB OC Edition and the GeForce GTX 650 Ti Power Edition OC 1GB have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The GTX 650 Ti has 6.4 GB/sec greater memory bandwidth than the GTX 650, which means that the memory performance of the GTX 650 Ti is marginally better than the GTX 650.
The GeForce GTX 650 Leadtek 1GB OC Edition has 384 Shader Processing Units and the GeForce GTX 650 Ti Power Edition OC 1GB has 768. However, the actual shader performance of the GTX 650 is 422 and the actual shader performance of the GTX 650 Ti is 763. The GTX 650 Ti having 341 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 650 Ti delivers a noticeably smoother and more efficient experience when processing graphical data than the GTX 650.
The GeForce GTX 650 Leadtek 1GB OC Edition requires 65 Watts to run but there is no entry for the GeForce GTX 650 Ti Power Edition OC 1GB. We would recommend a PSU with at least 350 Watts for the GTX 650.
Core Speed | 1100 MHz | ![]() | vs | 993 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Kepler GK107-450-A2 | Kepler GK106-220-A1 | |||
OC Potential | Poor | vs |
![]() | Fair | |
Driver Support | Good | vs | Good | ||
Release Date | 01 Sep 2012 | vs | ![]() | 01 Oct 2012 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
---|---|---|---|---|---|
1600x900 | 5.9
|
vs | ![]() |
7.2
|
|
1920x1080 | 4.9
|
vs | ![]() |
5.6
|
|
2560x1440 | 3.1
|
vs | ![]() |
3.9
|
|
3840x2160 | 2.1
|
vs | ![]() |
2.5
|
Memory | 1024 MB | ![]() | vs | ![]() | 1024 MB |
---|---|---|---|---|---|
Memory Speed | 1250 MHz | vs | ![]() | 1350 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 80GB/sec | vs | ![]() | 86.4GB/sec | |
L2 Cache | 256 KB | ![]() |
vs | ![]() |
256 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 384 | vs | ![]() | 768 | |
---|---|---|---|---|---|
Actual Shader Performance | 20% | vs | ![]() | 37% | |
Technology | 28nm | ![]() | vs | ![]() | 28nm |
Texture Mapping Units | 32 | vs | ![]() | 64 | |
Texture Rate | 35.2 GTexel/s | vs | ![]() | 63.6 GTexel/s | |
Render Output Units | 16 | ![]() | vs | ![]() | 16 |
Pixel Rate | 17.6 GPixel/s | ![]() | vs | 15.9 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | ![]() | 4096x2160 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 2 | ![]() | vs | ![]() | 2 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 65 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | 350 Watts & 18 Amps | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i3-3220 3.3GHz | ![]() | vs | Intel Core i5-3450 3.1GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1600x900 | ![]() | vs | ![]() | 1600x900 |
Performance Value | ![]() |
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Mini Review | GeForce GTX 650 Leadtek 1GB OC Edition is a special edition of the fast-middle-class GeForce GTX 650. This edition features a custom cooling system which increases the airflow and an increase in the core-clock from 1058MHz to 1100MHz. Benchmarks indicate a 4% performance boost when compared to the reference card and so this GFX is suitable for medium to high settings on most demanding games but not with extreme resolutions. | GeForce GTX 650 Ti Power Edition OC 1GB is a special edition of the fast-middle-class GeForce GTX 650 Ti. This edition features a new and better cooling system called Cyclone II Thermal Design with Dust Removal technology and an increase in the central clock that went from 928MHz to 993MHz. The Memory clock was left untouched. The overclocking is relevant and benchmarks indicate there's a 4% boost when compared to the reference GeForce GTX 650 Ti. |
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Recommended CPU | |||||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |